SpaceEngine

SpaceEngine

TPE Terrain: Surface Only
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Update: Sep 25 @ 8:34am

2.0.4: Fixed another such typo.

2.0.3: Fixed a critical typo that was causing immersion-breaking lines thru mountain ranges.

2.0.2: Smol adjustment to the terras.

2.0.1: Hotfix; flat areas were too flat. Added some noise.

2.0.0: Overhauled the terras, deserts, and titans.

1.6.2: Finally got the oceans the way I like them. Landmasses still too smol tho.

1.6.1: Ported over some more old rodrigo code. This made continents too smol, and the only partial fix was reverting the oceans to their previous design. T_T

1.6.0: Re-added deeper ocean basins. Shorelines are hit and miss, unfortunately. Reduced excessive sea coverage.

1.5.0: Removed the squigly lines from some planets.

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.

Update: Jul 8 @ 9:08pm

2.0.3: Fixed a critical typo that was causing immersion-breaking lines thru mountain ranges.

2.0.2: Smol adjustment to the terras.

2.0.1: Hotfix; flat areas were too flat. Added some noise.

2.0.0: Overhauled the terras, deserts, and titans.

1.6.2: Finally got the oceans the way I like them. Landmasses still too smol tho.

1.6.1: Ported over some more old rodrigo code. This made continents too smol, and the only partial fix was reverting the oceans to their previous design. T_T

1.6.0: Re-added deeper ocean basins. Shorelines are hit and miss, unfortunately. Reduced excessive sea coverage.

1.5.0: Removed the squigly lines from some planets.

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.

Update: Feb 11 @ 2:59pm

2.0.2: Smol adjustment to the terras.

2.0.1: Hotfix; flat areas were too flat. Added some noise.

2.0.0: Overhauled the terras, deserts, and titans.

1.6.2: Finally got the oceans the way I like them. Landmasses still too smol tho.

1.6.1: Ported over some more old rodrigo code. This made continents too smol, and the only partial fix was reverting the oceans to their previous design. T_T

1.6.0: Re-added deeper ocean basins. Shorelines are hit and miss, unfortunately. Reduced excessive sea coverage.

1.5.0: Removed the squigly lines from some planets.

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.

Update: Oct 14, 2024 @ 3:59am

2.0.1: Hotfix; flat areas were too flat. Added some noise.

2.0.0: Overhauled the terras, deserts, and titans.

1.6.2: Finally got the oceans the way I like them. Landmasses still too smol tho.

1.6.1: Ported over some more old rodrigo code. This made continents too smol, and the only partial fix was reverting the oceans to their previous design. T_T

1.6.0: Re-added deeper ocean basins. Shorelines are hit and miss, unfortunately. Reduced excessive sea coverage.

1.5.0: Removed the squigly lines from some planets.

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.

Update: Oct 12, 2024 @ 6:36pm

2.0.0: Overhauled the terras, deserts, and titans.

1.6.2: Finally got the oceans the way I like them. Landmasses still too smol tho.

1.6.1: Ported over some more old rodrigo code. This made continents too smol, and the only partial fix was reverting the oceans to their previous design. T_T

1.6.0: Re-added deeper ocean basins. Shorelines are hit and miss, unfortunately. Reduced excessive sea coverage.

1.5.0: Removed the squigly lines from some planets.

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.

Update: Sep 3, 2024 @ 3:58am

1.6.2: Finally got the oceans the way I like them. Landmasses still too smol tho.

1.6.1: Ported over some more old rodrigo code. This made continents too smol, and the only partial fix was reverting the oceans to their previous design. T_T

1.6.0: Re-added deeper ocean basins. Shorelines are hit and miss, unfortunately. Reduced excessive sea coverage.

1.5.0: Removed the squigly lines from some planets.

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.

Update: Aug 13, 2024 @ 8:57am

1.6.1: Ported over some more old rodrigo code. This made continents too smol, and the only partial fix was reverting the oceans to their previous design. T_T

1.6.0: Re-added deeper ocean basins. Shorelines are hit and miss, unfortunately. Reduced excessive sea coverage.

1.5.0: Removed the squigly lines from some planets.

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.

Update: Jul 7, 2024 @ 10:50pm

1.6.0: Re-added deeper ocean basins. Shorelines are hit and miss, unfortunately. Reduced excessive sea coverage.

1.5.0: Removed the squigly lines from some planets.

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.

Update: Jul 3, 2024 @ 6:31pm

1.5.0: Removed the squigly lines from some planets.

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.

Update: Jul 2, 2024 @ 10:36pm

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.