DayZ
MedPlus
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更新于:2024 年 10 月 20 日 上午 11:50
作者:NotYes555

• fixed Fear on Death

更新于:2024 年 10 月 16 日 上午 2:06
作者:NotYes555

• Wieght Change

更新于:2024 年 10 月 15 日 上午 7:29
作者:NotYes555

• Fixed "FEAR ICON" with "BROKEN ARM"
• Added Chance to not being able to UnJam weapon under "FEAR STATE" !***
• Added a "little shake effect" when you "fail to load / unjam"
• "Improved" the code about the "icon disabled" in the HUD [ theoretically IconSynch.PBO is no more needed ,eventually you can edit directly the MedPlus.PBO since is Open now ]
• Fixed "BURST FIRE"
• Added a new "SurgicalKit" with this item you can "ExtractBullet / Bandage / Heal Laceration" without any malus
[ Normal Wound 1 Unit, Bullet and Laceration 2 Units ]

• Changed name of "Heal Wound", now appear first in line
• "IBUPROFENE" now heal "BrainConcussion" at the end of the modifier, on running deactivate its malus effects as usual
• now "SOAP" is combinable
• "Cannabis + Paper = Joint"
• "MedReport" Updated with new "Heavy Metal Posioning"
• "Updated HUD" with new Temperature crosses ( and colorized )
• Compatibility with "Search For Charcoal MOD " [ from my friend's WS Bloodshot] "Fat + Charcoal" = "SOAP"
• Checked WOUND INFECTION SYSTEM and Confirmed its use !***
• Now you can cure "LACERATION" with "Flare"
• Changed the Icon from bleeding knife to an actual "LACERATION"
• Changed Icon under the "GasMaskIcon" if "MetroRad is active" you will see a nuclear symbol, if inside a "vanilla toxic" a Biological Symbol
• "LACERATION" now can be AutoHealed by themselves
bool KnifeEnableAutoClose = false;// BOOL Enable Laceration to autoClose
float KnifeWoundTimerAutoClose = 60; // SEC ow many sec takes a wound to close up automatically
bool KnifeAutoCloseWInfectionChance = 100 // % Wound infection on AutoClose

• Checked "OVERWEIGHT" System = All fine
• "Vodka and Joint" now reduce "Radiation for my RadMod"
• Added "Hand Shake while in LOW / CRITICAL" Level of "Mental Illness"
• Added a JSON for "EdibleBase and LIQUID" to decrease / Increase "Mental State, Sleep and Alcohol"
• Added possibility to "Remove The number above the Filter in the HUD"
"GasMaskQTYHUD": "* DISABLE GASMASK QTY *",
"disableQTYFilterHUD": 0,
• Added "New Mechanic BULLET METAL POSION":
bool enableBulletMetalPosion = true; // BOOL Enable Bullet HMPosion
float MetalPoisonPerTickPerBullet = 50; // QTY of Agent Added Per Tick Per Bullet
float MetalPoisonTimerStart = 120; // SEC min time to pass to trigger the HeavyMetal increase
• Added Chance from Zombie to cause "LACERATION"
"KnifeDamageZombieChanceHit": 15.0,

更新于:2024 年 6 月 25 日 上午 5:55
作者:NotYes555

ADDED:

• "Compatibility with mine RADIATION MOD"
• "Updated Stringtable"
• "Fixed BleedingSource Class and Vikasol Application"
• "Skinning now decrease Mental Sanityt"
MentalInsertWhileSkinningHuman = 3;
MentalInsertWhileSkinningZ = 3;
MentalInsertWhileSkinningAnimal = 3;
• "Added chance to create CutWound while extracting Bullet with Bad tools" [ BEFORE WAS EVERY TIME ]
BulletChanceToCreateCutBadExtract = 50;
• "Added Brain Concussion SoundType while Sleep"
• "Added Brain Concussion SoundType while Sleep"
• "When you swim you dont lose Hygiene"
• "Polished the code and removing of a variable binded to "BrainConcussion" and saved on Player's Database [was not needed | "MAY REQUIRED PLAYERS DEATH/WIPE"]"
• "Now IBUPROFENE ,at the end of its cycle, heal the BRAIN CONCUSSION state"
• "Polished a bit the FEAR Activation Code"

更新于:2024 年 5 月 4 日 上午 7:43
作者:NotYes555

• "Removed 10 NetSynch to make room for other MODS"
• "Removed some Print Leftovers"
• "Animal Break Arm and relative value in JSON"
• "Check for Animal Cut value in JSON"
• "Slighlty changed how a Bullet Stuck or Trepassing Bullet is calculated [ SEE JSON DESCRIPTION ]"
• "HeadBone Manager"
• "Added EmatomaBlockModifier in JSON"
• "Added BrokenArmBlockModifier in JSON"
• "BloodKitTarget show to owner of BloodKit"
• "Failed Recharge with Fear with Value in JSON"
• "Added a lil more delay on ICON SYNCH for even heavyCharger modded server"
• "Skinning now makes you dirty [ VALUE IN JSON ]"
• "Stringtable MedReport"
• "Fixed Drop Entity when Broken Arm"
• "SIBNIC BOT compatibility"
• " Various Fixes" xxx

xxx:
• Fixed Usage for disinfectant VODKA, now the check is done on the liquid and not on the Item [ you can disinfect yourself also with a waterBottle filled of VODKA
• Fixed Drop Item on BrokenArm activation
• AntiRad now adds OVERDOSE
• Fixed Morphine/Alchol now let you carry weapons with Broken Arm

Slightly change of "BrokenArm carrying mechanic" , is now an "INT" and you can choose between [ 0 OR 1 OR 2]
0 = just light ITEMS no WEAPONS
1 = Just light ITEMS + Pistols
2 = All Items

更新于:2024 年 4 月 12 日 上午 3:23
作者:NotYes555

• Fixed Last Update Issues

更新于:2024 年 4 月 2 日 下午 12:33
作者:NotYes555

• "Improved Brain Concussion [Torso / Head flank ]"
• "Enable/Disable HealthRegen with Cut or Bullet Cut or Knife Cut"
• "Enable/Disable Run with lower Food and/or Water"
• "Ematoma Fix"
• "Tox icon inside gas zone"
• "Wash in Barrel"
• "Radiation if RadPond loaded while washing with dirty water"
• "HeartAttack Fear/Overweight"
• "Overweight Enable/Disable No Run"
• "Agent Settings in JSON [ Overdose e Drink ]"
• "Enable/Disable MI / SLEEP / HYGIENE"
• "Overdose remedy Naxalone"
• "Improved Leg Damage + Leg Regen modified"
• "Improvment of Bullet and Knife Cut mechanics, now are binded to the vanilla armor and bleed chance protection of clothes"
• "Cauterize and Stitch Knife Cut"
• "AntiZed Inj"
• "Soap + rag = Disinfected Rag"
• "MedReport"
• "Remove Arrow-Self"
• "Custom Bleed Particle"
• "Joint and Cig"
• "Improved HUD compatibilities"
• "Inedia Stamina HUD Conflict"
• "InediaInfected AI HUD Conflict"
• "ReArmeed BaseBuilding HUD conflict"
• "Wash Namalsk "

更新于:2024 年 2 月 23 日 上午 10:57
作者:NotYes555

• Fix Qty Part2
• Decreased the % of Yawning
• Better Sound for Yawn
• Little Optimization

更新于:2024 年 2 月 22 日 下午 1:39
作者:NotYes555

• Little BugFix on Qty Displayed [ Sorry for quick double Update :p ]

更新于:2024 年 2 月 22 日 上午 10:23
作者:NotYes555

• Added StringTable:
english,french,czech,german,russian,polish,hungarian,italian,spanish,chinese,japanese,portuguese,chinesesimp
• Added new Icons
• Polishing of the Code
• Added Fountain as Building / OBJ in which you can Wash yourself