Left 4 Dead 2

Left 4 Dead 2

The Arrival
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Uppdatering: 22 jan @ 18:03

*********************************************
** Release Notes - 1/21/2025 (vpk 23 - Final)
** 6 Map Full Campaign & Finale
*********************************************
* Special Notes
- added survival (map 4)

Uppdatering: 31 dec, 2024 @ 15:43

*********************************************
** Release Notes - 12/14/2024 (vpk 22 - Final)
** 6 Map Full Campaign & Finale
*********************************************
* Special Notes
- rebuilt all soundscapes
- rebuilt sound directory

Uppdatering: 24 dec, 2024 @ 20:59

*********************************************
** Release Notes - 12/14/2024 (vpk 20 & 21.1 - Final)
** 6 Map Full Campaign & Finale
*********************************************
* Special Notes (addon workshop)
- rebuilt all soundscapes
- removed extra sounds

Uppdatering: 21 dec, 2024 @ 20:06

*********************************************
** Release Notes - 12/14/2024 (vpk 20 - Final)
** 6 Map Full Campaign & Finale
*********************************************
* Special Notes (addon workshop)
- rebuilt all soundscapes
- removed extra sounds




*********************************************
** Release Notes - 12/02/2024 (vpk 17 - 19)
*********************************************
* Special Notes
- updated all sound cache
- rebuilt all soundscape files
- fixed sound conflict
- updated soundscape files
- updated all nav_mesh


1. Arrival
_____________________________________________

* added extra details


2. Riverside
_____________________________________________

* update subway event
* added extra subway details



3. Backalley
_____________________________________________

* added traffic lights
* added extra street cans fire
* fixed checkpoint weapons & items


4. Bridge
_____________________________________________

* updated bridge event
* added extra street cans fire
* fixed saferoom weapons
* fixed checkpoint weapons & items


5. Plant
_____________________________________________

* fixed saferoom weapons
* fixed checkpoint weapons & items


6. Station
_____________________________________________

* none

Uppdatering: 18 nov, 2024 @ 12:12

*********************************************
** Release Notes - 11/21/2024 (vpk 16)
** 6 Map Campaign & Finale
*********************************************
* Special Notes
- none



1. Arrival
_____________________________________________

* none


2. Riverside
_____________________________________________

* none



3. Backalley
_____________________________________________

* fixed checkroom at beginning of respawn level
* removed extra brushes
* updated main gate event
* updated nav mesh


4. Bridge
_____________________________________________

* updated saferoom


5. Plant
_____________________________________________

-versus
* fixed l4d1 survivors
* removed extra brushes


6. Station
_____________________________________________

- vereus
* fixed l4d1 survivors

Uppdatering: 15 nov, 2024 @ 22:08

*********************************************
** Release Notes - 11/15/2024 (vpk 15)
** 6 Map Campaign & Finale
*********************************************
* Special Notes
- none



1. Arrival
_____________________________________________

* updated intro for versus
* fixed versus mode getting stuck

Uppdatering: 15 nov, 2024 @ 7:26

*********************************************
** Release Notes - 11/15/2024 (vpk 14)
** 6 Map Campaign & Finale
*********************************************
* Special Notes
- none



1. Arrival
_____________________________________________

* none


2. Riverside
_____________________________________________

* none



3. Backalley
_____________________________________________

* none


4. Bridge
_____________________________________________

* none


5. Plant
_____________________________________________

* none



6. Station
_____________________________________________

* add car alarms
* updated elevator event
* added extra rooms above elevator
* updated rooftop
* updated finale script

Uppdatering: 11 nov, 2024 @ 22:38

*********************************************
** Release Notes - 11/12/2024 (vpk 13)
** 6 Map Campaign & Finale
*********************************************
* Special Notes
- none



1. Arrival
_____________________________________________

* fixed intro


2. Riverside
_____________________________________________

* none



3. Backalley
_____________________________________________

* none


4. Bridge
_____________________________________________

* none


5. Plant
_____________________________________________

* none



6. Station
_____________________________________________

* none

Uppdatering: 31 okt, 2024 @ 16:17

*********************************************
** Release Notes - 11/03/2024 (vpk 12)
** 6 Map Campaign & Finale
*********************************************
* Special Notes
- nav_mesh updated all saferoom & check points



1. Arrival
_____________________________________________

* updated main gate event
* fixed missing nav_mesh
* removed extra props


2. Riverside
_____________________________________________

* none



3. Backalley
_____________________________________________

* updated tone


4. Bridge
_____________________________________________

* removed extra brushes


5. Plant
_____________________________________________

* fix saferoom & check point items



6. Station
_____________________________________________

* added barricade
* update main lobby entry door

Uppdatering: 29 okt, 2024 @ 23:49

*********************************************
** Release Notes - 10/30/2024 (vpk 11)
** 6 Map Campaign & Finale
*********************************************
* Special Notes (Verus)
- none



1. Arrival
_____________________________________________

* update skybox
* update both events
* removed extra props
* updated lighting
* updated displacements


2. Riverside
_____________________________________________

* none



3. Backalley
_____________________________________________

* updated event
* removed extra func_details
* adjust lighting


4. Bridge
_____________________________________________

* updated bridge event
* added survival rescue on bridge
* removed extra func_details
* removed extra brushes


5. Plant
_____________________________________________

* updated map load
* removed extra brushes
* removed some func_details
* removed extra props
* adjusted lighting
* updated event
* added random path
* fixed nav_mesh issues



6. Station
_____________________________________________

* speed increase finale elevator
* update finale event