Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Call of Duty 1 Campaign
Visar 11–20 av 22 poster
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Uppdatering: 6 feb, 2024 @ 8:32

Fixes, improvements and tweaks to various missions.

Uppdatering: 5 feb, 2024 @ 11:14

Localization update.

Uppdatering: 5 feb, 2024 @ 11:00

Added briefing videos.

Uppdatering: 5 feb, 2024 @ 4:38

Possibly fixed multiplayer.

Uppdatering: 5 feb, 2024 @ 4:09

Fixed the mod.
Makarov (Red Square mission) will now remain under AI control.

Uppdatering: 5 feb, 2024 @ 3:33

Fixed Pavlov's House mission.
Commissars in the Stalingrad (1st Soviet) mission will now shoot the player if he tries to retreat (so don't try to retreat, else you'll get killed - triggers only work for Alexei).
Smaller tweaks to other Soviet missions.
Graphical update for all loading and menu screens, minus the main menu background.

P.S.
I oofed the update, it broke the mod (kinda).

Uppdatering: 4 feb, 2024 @ 4:23

Reworked Pegasus Night mission (Pegasus Day will be added shortly).
Overall improvements to all missions so that they play more like the original.

Uppdatering: 1 feb, 2024 @ 10:51

Fixed a few US helmet localizations.

Uppdatering: 1 feb, 2024 @ 9:50

Fixed Pathfinder mission a tiny bit.
US soldiers have been taught how to buckle their helmets up. Only COs put up resistance and didn't want to hear about this.

Uppdatering: 1 feb, 2024 @ 1:30

Replaced Sd.Kfz 251/1 C to D in Pavlov's House mission.
Changed the Soviet plane in Oder River Country mission to be killable.
Changed rear MG on Sd.Kfz 251/1 D to the belt variant in Pathfinder mission.