Rivals of Aether

Rivals of Aether

Toad
Se afișează 1-10 din 27 intrări
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Actualizare: 19 nov. @ 9:52

v1.35
Nerfs
- DAttack initial hit is slightly weaker (1.0->0.9 kbs, 9->7 dmg), and DAttack1 sourspot is sligtly less active (10f->7f). DAttack1 also slides a bit less
- DAir startup increased (f15->17)
- Slight weight reduction (1.05->1.11)

Actualizare: 12 oct. @ 11:17

v1.34
Nerfs
- Getting powerups automatically now checks has_hit_player instead of simply has_hit
Fixes / Other Changes
+ Fixed an issue with the flower and tanooki powerup compatibility
+ Added angle 0 effect to some moves
+ Fixed some misc stuff

Actualizare: 11 aug. @ 19:12

v1.33
Fixes / Other Changes
+ NSpecial blocks should now bounce certain attacks on hit
+ Rotten Mushroom now hits certain floating characters more reliably
+ Some file size optimization

Actualizare: 29 iun. @ 12:47

v1.32
Fixes / Other Changes
+ Added more Miiverse posts
+ CPU aggression now scales a bit better with CPU level

Actualizare: 26 mai @ 15:31

v1.31
Buffs
+ Added plush taunt! Press special during taunt to use it!
Fixes / Other Changes
+ Rebalanced rune K slightly

Actualizare: 8 apr. @ 12:58

v1.30
Fixes / Other Changes
+ Added a crawl! Toad can now move during crouch and access an even lower hurtbox!
+ Added the SMB2 crouch-jump! Hold down while crouching to make a high jump in general, but if you hold down a bit longer an extra high jump will be stored until you use it or move again!
+ Added several more runes!
+ Fixed several bugs with rune K (ex: it would reset on death, could spam sounds if you grabbed another mushroom, etc). Also made it more accurate to how the mushrooms actually work (like changing voice pitch and stats)
+ Fixed the rune E effects being under rune H for some reason
+ Improved the CPU further by giving it much more custom behavior
+ Fixed weird dust fx recoloring on some alts
+ Added custom CSS bg color

Actualizare: 13 mart. @ 20:54

v1.29
Fixes / Other Changes
+ Fixed bubble flower projectiles being interactible while Pocketed, and fixed them being Pocketable while having a player grabbed

Actualizare: 12 mart. @ 20:43

v1.28
Buffs
+ DStrong fire and ice blasts with powerups now scales slightly with size
Nerfs
- Bubbles from bubble flower now have a slight cooldown upon bubbling players
Fixes / Other Changes
+ Added some new VFX to the DStrong fire blast
+ Added so other characters can use the flowers and tanooki leaf powerups IF they're compatible. This isn't official compatibility, and everything about how the powerups work is up to the other character, but this just makes it possible to add it to other characters!
+ Added more Miiverse posts

Actualizare: 25 febr. @ 16:42

v1.27
Buffs
+ Increased dash speed slightly (8->8.25 initial, 7.5->7.75 dash). Still slower than Toadette with max coins, but a bigger difference at default
Nerfs
- Kart now has noticeable cooldown if hit off the stage by another player, and a small cooldown on death
- DAttack has a bit more endlag on whiff if the held version is used
Fixes / Other Changes
+ Fixed Kart being grabbable while it was being driven, and properly stopped various sounds while Pocketed
+ Fixed vehicle failsafe (again, hopefully finally for the last time now)

Actualizare: 10 febr. @ 12:56

v1.26
Buffs
+ If fire/ice/bubble powerup is active, DStrong will change and get new effects (an explosion for fire, an ice blast for ice, and bubble projectiles for bubble)
Fixes / Other Changes
+ Finally added some runes!
+ Some more AI improvements
+ Anti-cheapie is now opt-in (hold Attack to activate it!), and should react to less characters