Tower Unite
Laboratory
Visualizzazione di 1-7 elementi su 7
Aggiornamento: 16 ago 2024, 10:59

- New thumbnail
- Messed with the OnRoundStart event a bit since the elevator was being wonky in playtest mode

Aggiornamento: 20 mar 2024, 20:34

- Fixed the Dragon being able to repeatedly call the elevator from inside and become untouchable
- Fixed another spot where the Dragon could stand on a wall

Aggiornamento: 20 mar 2024, 20:25

- Elevator now functions! Can be used as a shortcut between floors; takes 2 seconds to move from floor to floor. The dragon can bite the button to call the elevator. This wasn't actually functional in GMod Tower as far as I know, but it was in a standalone UCH version of the map and I thought it was fun
- The doorways with actual doors now function as they did in the original map, starting closed and opening when approached
- The freezer room is a bit brighter now
- Fixed a few image links that I forgot to update (mainly on ceiling lights)
- Patched various spots throughout the entire map where the Dragon could stand on walls, out of knights' reach
- Fixed a couple ceiling lights that weren't glowing

Aggiornamento: 22 feb 2024, 18:35

- Replaced all image links (they were hosted on discord and all expired recently)

Aggiornamento: 11 feb 2024, 16:05

- Adjusted the target volume for the server room breakable wall so the dragon should actually hit it consistently

Aggiornamento: 10 feb 2024, 21:35

- The dragon can now break cracked walls by biting them
- The vent cover on the cafeteria's cracked bit of wall has been removed, allowing knights to crawl through
- Movie theater seats now use the same models as the original map
- Disabled collision on all ceiling lights
- Added more TeamC (Birb) and TeamD (Ghost) spawn points
- Fixed several buttons not glowing that were supposed to be doing that

Aggiornamento: 25 gen 2024, 15:17

Created item.