全面战争:战锤3

全面战争:战锤3

Victory Conditions Overhaul
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更新于:3 月 25 日 下午 12:01
作者:Oh_Man[TFE]

更新于:2 月 14 日 上午 9:49
作者:Oh_Man[TFE]

Patch 5.25.2 - Hotfix

* Changed Frostmaw's melee weapon
* Stopped Tomb King final battle effect bundle applying to other battles
* Thanks to Partypus for new Summon Amanar Vampire Cove icons

更新于:1 月 18 日 下午 10:01
作者:Oh_Man[TFE]

Patch 5.25.1 - Hotfix
* Amanar will no longer die of old age.

Thanks to Dux and Luthor Harkon.

更新于:1 月 15 日 上午 2:13
作者:Oh_Man[TFE]

Patch 5.25 - Return of Amanar
* Restores the Eternal Tides final quest battle for the Vampire Coast (triggered upon reaching 24000 Infamy)
* Completion of this quest battle unlocks Amanar, a legendary sea monster that can wreak havoc on your foes' fleets and coastal settlements (see specifics below)
* Special thanks to BasedMemes for fixing the quest battle, which did not survive the move to WH3 intact and had a lot of issues that needed solving!
* Special thanks to Dux for making the complicated LUA scripts required to bring this new iteration of Amanar to life!
* Khalida, Khatep and Settra final quest battle for the Black Pyramid no longer broken (thank you Porkenstein + Dux).
* Revisited Skarbrand's routes.
* Azhag route 3 dilemma will work now.

I was always a big fan of the Hunt for Amanar campaign in Warhammer 2, but I was terribly disappointed with the final reward. After all this build-up to slaying the legendary Amanar and resurrecting it as your undead slave - you had no control of it! It would just randomly spawn storms and damage coastal settlements... LAME.

This has been addressed with two methods:

(1) Amanar is now a follower that you can equip to any of your lords or heroes.
- While equipped, Amanar will follow that character across the ocean and unleash devastating storms upon nearby enemy fleets.
- He also grants factionwide bonuses to fleet movement distance and a sacking and looting income bonus to the fleet he is attached to.
- You can see Amanar swimming in the same ocean region as your ship

(2) Pirate Coves can summon Amanar to rise up from the depths to destroy the land-dwellers.
- This is functionally equivalent to the Skaven Doomsphere.

To summarise:

BEFORE
* Player had no way to control Amanar's storms.
* Player had no way to control Amanar's coastal attacks.

AFTER
* Player can direct Amanar's storms with the Amanar follower.
* Player can direct Amanar's coastal attacks via Pirate Coves.
* Amanar's coastal attacks have been upgraded from damaging buildings to completely razing the settlement to the ground.

If you want the full experience of hunting down Amanar I recommend you use this mod to re-enable WH2 cinematics.

Enjoy!

更新于:2024 年 12 月 27 日 下午 10:26
作者:Oh_Man[TFE]

5.24.1 - Hotfix
* Fixed some rewards for Golgfag

更新于:2024 年 12 月 27 日 上午 7:31
作者:Oh_Man[TFE]

5.24 - Omens of Destruction
* Custom objectives for Golgfag Maneater

更新于:2024 年 12 月 15 日 上午 10:14
作者:Oh_Man[TFE]

5.23 - Omens of Destruction
* Custom objectives for Skulltaker and Arbaal
* Revised pre-existing objectives to account for the new DLC
* Known issue: Azhag's route 3
* Roadmap published in description

更新于:2024 年 12 月 12 日 上午 8:54
作者:Oh_Man[TFE]

5.22 - Omens of Destruction
* Custom objectives for Wurrzag, Azhag and Gorbad

更新于:2024 年 11 月 10 日 上午 11:16
作者:Oh_Man[TFE]

5.21.1 - Hotfix
* Quest battle for Boris Todbringer v Khazrak One-Eye
* Added some narrative events that will proc as you progress through Boris' routes. This is a new experiment so let me know what you think of them.

更新于:2024 年 10 月 31 日 上午 11:09
作者:Oh_Man[TFE]

5.21.0 - An Eye for an Eye
* Custom victory objectives for Khazrak One-Eye and Boris Todbringer