Europa Universalis IV
Taedium Universalis [Alpha]
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Обновление: 10 юни 2024 в 11:33
от Stefus

Alpha 0.22 Changelog
* Added the regions of Tsinhoi and Dasenli - 27 tags and 2 new culture groups
* Added 11 new government reforms
* Added religious mechanics for Hengtuan Religions - 6 religious schools and 13 orthodox icons
* Added ideas for Bunelisuli and Heiling countries, and Great Shou
* Added Khantadun and Great Shou formables
* Added decision to 'upgrade' country names for some countries Hengtuan countries
* Added decision to covnert
* Adjusted some custom triggers
* Fixed some issues with Wedlan MT
* Fixed some issues with Randwerpen and Ehrenstaat Flavour
* Removed some christians from events

Обновление: 3 юни 2024 в 8:37
от Stefus

Alpha 0.21 Changelog
* Added Ehren Saelianism religious mechanic - 3 religious incidents and some flavour events
* Added Ehren civil war disaster with 2 potential outcomes and many events
* Added content for Ehrenstaat - decisions and events regarding conquest of Nifthem and managing subjects there.
* Added content for Marstonian minors and Marstonia - 4+4 missions, 3 government reforms, 2 unique privileges
* Added content for Wedla - 8 missions, 3 events, 1 government reform, 1 decision and a unique Rename
* Added content for Randwerpen - to extend your starting modifiers and additional buffs from decisions
* Added starting event chain for Ibliguz
* Added Heisan region - 5 countries, 1 formable, 4 cultures, ~40 new provinces
* Added Khantadun formable in Samadia
* Added content for Zumnaseth - NIs set and a decision to change your name
* Added many releasables - 4in Bogiland, 1 in Wedla, 2 in Fravasum, 4 in Golyngazar, 1 in Borgazar
* Added framework of religious mechanics for Zimahei Cult and Xianga religions
* Added custom nobility estate name for Zbojaner and Marstonian culture groups
* Adjusted some trade goods
* Adjusted some country colors
* Adjusted ai factors when picking generic mission branches
* Adjusted Fravasum starting ruler and heir

Обновление: 27 май 2024 в 8:57
от Stefus

Alpha 0.20 Changelog
* Added Zimahei Valley and Bunelisulia - 3 religions, 125 new provinces, 12 countries, 1 formable, 4 government reforms, 4 new culture groups
* Added ideas for unified Dorchia
* Added 2 new flags
* Adjusted Merchant Principality so that it is now considered a merchant republic
* Adjusted colonial growth from some terrain types
* Fixed generic naval missions

Обновление: 20 май 2024 в 8:43
от Stefus

0.19 Alpha Changelog
* Updated the mod to 1.37.1
* Added western part of Samadia
* Added 20+ group missions for Pamkuseans
* Added rulers for Bonur, Jorgin, Avukhima
* Added 2 new formables - Kakatachia and Tasbibalad
* Added new relasables - Zuwaran and Trauflin
* Added 9 new flags
* Added 2 new National Idea Sets
* Added 1 rename decision and 2 new government reforms for Lounavaki countries
* Added new government reform for Marstonian countries
* Added 1 new estate privilege for Fravasum
* Added decision to resettle the city of Gmitar by any Hestani Nation
* Adjusted Wedlan and Maaloppian starting government reform
* Adjusted Fravasumi starting position
* Adjusted Nifthemi Terrain
* Adjusted some province shapes
* Adjusted Argenia formation decision
* Adjusted decisions to form Visparaya and Varazahan
* Fixed some visual and gameplay bugs

Обновление: 13 май 2024 в 5:19
от Stefus

0.18 Alpha Changelog
* Updated the mod to eu4 version 1.37
* Added 100 new provinces in the new world
* Added 12 new world natives
* Added Imperial Prince subject type available by decentralizing the Saelian Empire or winning the League of Lippstadt as Tetrarchy
* Added generic naval missions
* Added namelists to Dorcheans, Musarfics and Tonatitlan Releasables
* Added 7 new colonial nation names for Silvestrine nations
* Added 'Dorchean Fisheries' and 'Gisian Resettlement' estate privileges
* Added 2 new formables - Anavastan and Anavatic Empire
* Added special federation advancements for hordes
* Added 3 new flags
* Added province names for Mammeria, Syvametsa, Grossenseen, Lower Moorfluss
* Added new cavalry-based mercenary company in Kakigia
* Added 1 event for when member of 'de Seliana' dynasty becomes the Saelian Emperor
* Adjusted trade goods and terrain in Kakigia
* Adjusted trade nodes in northern Taedium
* Fixed colonial events not firing properly
* Fixed tributaries not working properly
* Fixed new world privileges available to Kakigian colonizers
* Fixed Nevledi namelist
* Fixed wrong province port positions
* Reenabled some events

Обновление: 29 апр. 2024 в 8:26
от Stefus

Обновление: 29 апр. 2024 в 8:22
от Stefus

0.17 Alpha Changelog
* Added 100+ new provinces in the new world with many new cultures in both Chantlia and Venatia
* Added ~250 province names in the new world
* Changed terrain, climate and weather of some provinces
* Fixed some generic mission bugs
* Simplified requirements to form Zakarturi Empire
* Added colonial nation names for Dorchean Labosians
* Added Novoregnian culture
* Fixed some issues with Agellidianism, Marstonic Pantheon
* Added some dynamic province names in the new world for Acerba and Yermic culture groups
* Added new government reform and formable for Mushorq'aa
* Added a new event about colonizing Lanta if you own Ainil (796)

Обновление: 22 апр. 2024 в 9:24
от Stefus

0.16 Alpha Changelog
* added Eneratian and Liemarian religious Events
* added events for Argenian reunification
* added generic start screen information
* added rulers for Camaria and Ibliguz
* added new provinces to Venatia and northern Chantlia
* added province highlights to some generic missions
* added generic missions about the Saelian Emperorship (5 missions total)
* fixed generic military and economic mission triggers
* reduced penalty from heretic princes in the SE
* changed ai behavior when chosing exploration ideas
* changed event 'The Death of Enrique II' to add 40 LD in the marches
* reduced colonial growth from technology (and in some other places)

Обновление: 15 апр. 2024 в 10:25
от Stefus

0.15 Alpha Changelog
* 2 new saelian faiths - agellidian (spawned during the reformation) and wirosepan (existing in 1444)
* religious mechanics for agellidian, wirosepan and marstonic pantheon
* added starting screen info for Capiranella, Narbona, Argenian minors and Wedla
* added 2 new world cultures for colonizers - Thiccen (Argenic) and talamgalter (Dorchean)
* government names for Wasichantlians
* 3 new colonial nation names
* 21 new flags
* 1 new formable - Tonatitlazoltic
* 6 new Tonatitlani releasables
* 3 new NI set - Lummak, Ueyaqnehuei and Kriegerstein
* changed trade goods spawn chance across the new world
* added numerous chantlian cultures, province and area names, and natives
* 10 new events about colonial life
* fixed branching generic missions not appearing
* fixed some generic missions modifiers
* fixed episcopal authority from cardinals
* fixed some port and unit positions
* fixed Galahar great project being unavailable to Yaltazim
* fixed episcopate not spawning/spawning in wrong country
* fixed SE kingship

Обновление: 8 апр. 2024 в 8:59
от Stefus