Barotrauma

Barotrauma

Bereaver (T3 Attack)
Visar 1–10 av 13 poster
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Uppdatering: 12 jan @ 14:24

- Fixes to wiring.

Uppdatering: 24 apr, 2024 @ 12:42

- Fixed hatches broken by the latest game update.
- Lowered the reactor meltdown delay.
- Simplified the docking port wiring.

Uppdatering: 1 apr, 2024 @ 7:56

- Simplified some of the waypoints for better bot navigation.
- Moved the battery charge calculation circuit into the circuit box next to the terminal.

Uppdatering: 5 feb, 2024 @ 9:25

- Reduced the effectiveness of batteries a bit, since they were way too strong, fully replacing the reactor if necessary and going like that for a long time.
- Reduced the amount of components used in auto-doors and auto-hatches from 4 to 2. They still function the same. Might be more consistent on a laggy server?

Uppdatering: 13 jan, 2024 @ 16:24

- Moved a few objects by 1 px.

Uppdatering: 7 jan, 2024 @ 17:34

- Hopefully fixed a bug which allowed you to see through the ceiling of the front gunnery compartment.

Uppdatering: 30 dec, 2023 @ 19:47

- Fixed a typo in the description of the submarine.

Uppdatering: 30 dec, 2023 @ 19:36

- Public release.
- Replaced the bottom front turret with a hardpoint, balancing around campaign.
- Updated the Workshop icon.

Uppdatering: 28 dec, 2023 @ 18:44

- Fixed more bugs and reverted the submarine to its intended tier and price.

Uppdatering: 28 dec, 2023 @ 16:57

- Temporarily bumped the tier down to 1.