Garry's Mod

Garry's Mod

gm_sunsetgulch
Viser 31-40 af 44 forekomster
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Opdatering: 16. maj 2015 kl. 22:08

Finally got cubemaps working

Opdatering: 16. maj 2015 kl. 18:10

Added electrical substation and power lines, Added reversing loop to Surface Yard and made main drag single track, made the cliff path actually useful, added some new stations, changed some crossovers to single crossovers, added cubemaps (knock on wood)

Opdatering: 11. mar. 2015 kl. 17:41

Expanded the underground, added a second yard, added 3d skybox, added new passenger station(s), added more build garages, did some optimization, improved some switches

Opdatering: 23. feb. 2015 kl. 13:10

Added glowing crystal materials to material tool... hopefully.

Opdatering: 11. feb. 2015 kl. 17:05

Separated the track models into a second workshop file

Opdatering: 3. feb. 2015 kl. 20:36

Redid the entire map. Major improvements in the areas of render control, track layout, terrain.

Opdatering: 3. nov. 2014 kl. 12:08

Fixed the double wyes, for real this time

Opdatering: 3. nov. 2014 kl. 11:38

(Hopefully) fixed the double wye problem, made the crossovers more forgiving

Opdatering: 2. nov. 2014 kl. 23:11

Overhauled the entire map. Built the surface from scratch to render less of the map at once, expanded greatly on the underground portion. There are a lot of Dev textures now but this is just a proverbial bone I'm throwing to the proverbial dogs because I'm anxious to see how the new setup performs.

Opdatering: 22. sep. 2014 kl. 11:00

Added the first stage of the underground rail network, made one of the hills marginally less steep, made the turntable slightly better