Europa Universalis IV

Europa Universalis IV

Silverdoged - Silvertaped and Doge's Trade Goods compatch
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Pembaruan: 17 Des 2023 @ 11:52am
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-Roads are now buildable/upgradeable by Conscript Labor decision (Only industrial factory is left to implement)

Pembaruan: 16 Des 2023 @ 6:56pm
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-Mod updated to be in line with changes in Silvertaped
-Partialy fixed interaction between custom buildings and "Conscript builders" decision, now it should ommit every custom building (since i don't think that you should have way to instantly change trade goods), except for roads (which will be fixed tommorow? as for now they are refunded, like if you were to cancel them manualy)

Pembaruan: 16 Des 2023 @ 11:01am
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Dependencies added to descriptor file because I forgor

Pembaruan: 16 Des 2023 @ 10:15am
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