Total War: WARHAMMER III

Total War: WARHAMMER III

Old LCCP, Subscribe to new one
Visar 71–80 av 94 poster
< 1 ... 6  7  8  9  10 >
Uppdatering: 21 dec, 2023 @ 2:07
av Rhox

Slaurith innate skill unit_set fixed

Uppdatering: 20 dec, 2023 @ 15:10
av Rhox

Arbaal favored Climate change,
Arbaal effect's Doggy unit_set fixed,
Now Arbaal should be able to reach the first settlement
Arbaal Battle voice fixed

Uppdatering: 20 dec, 2023 @ 3:03
av Rhox

Slaurith effect bundle icon

Uppdatering: 20 dec, 2023 @ 1:31
av Rhox

Arbaal Spawn's general portrait thing

Uppdatering: 19 dec, 2023 @ 21:03
av Rhox

Khorne Skull: Fixed the issue of overriding vanilla's saved value

Uppdatering: 19 dec, 2023 @ 20:52
av Rhox

Reverting to two patches before due to some critical bug

Uppdatering: 19 dec, 2023 @ 19:43
av Rhox

Removed some out() as it was just for debugging

Uppdatering: 19 dec, 2023 @ 19:42
av Rhox

Slaurith skill node position fix
Added a script that adds skulls if the battle was visible to the player Khorne

Uppdatering: 19 dec, 2023 @ 4:22
av Rhox

Slaurith - Jungle, Hrothyogg - Savanah suitable
Changed one of the unique skills of Slaurith as it was giving an ability another vanilla skill was already giving
Changed Slaurith's battlefield porthole
Changed Slaurith's battlefield attack animation to Helbrass' as Tzar Guard's one didn't had any splash attack

Uppdatering: 17 dec, 2023 @ 4:55
av Rhox

Icon and loc for Burlok
UI meter skin for Karitamen