Total War: WARHAMMER III

Total War: WARHAMMER III

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Mostrando 61-70 de 94 aportaciones
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Actualización: 22 DIC 2023 a las 6:52 p. m.
por Rhox

Removed military access between Engra-Archaon given by script, as it wasn't working for them

Actualización: 22 DIC 2023 a las 4:25 p. m.
por Rhox

Zach's giant veteran unit_set
Typo in Hrothyogg skill

Actualización: 22 DIC 2023 a las 9:33 a. m.
por Rhox

Changed Slaurith's battle animation to 2 handed Tzar guard with Splash thanks to BasedMemes
Updated Orghott's battle animation
Changed Engra on horse's battle animation
Changed Beorg's campaign animation

Actualización: 22 DIC 2023 a las 7:26 a. m.
por Rhox

Fixed the issue of AI Arbaal upgrading the harbour to the garrison building. Sorry

Changed Dolmance's initial enemy so he can try occupying the city in the first turn

Actualización: 21 DIC 2023 a las 10:53 p. m.
por Rhox

Changed Thorgar Ascension's condition and text from
"Level up while having all 4 boons"
to
"Start a turn while fulfilling all 4 boon conditions"

This is to prevent the situation where the player level up Thorgar to level 50 before ascending. The text change is to make clear that you need to fulfill all the conditions for the ascension.

Actualización: 21 DIC 2023 a las 3:18 p. m.
por Rhox

Sceolan agent fix

Actualización: 21 DIC 2023 a las 7:52 a. m.
por Rhox

Volrik idle stance animation change

Actualización: 21 DIC 2023 a las 7:01 a. m.
por Rhox

Disabled the turn 2 incidents since the text was only full of PHs

Actualización: 21 DIC 2023 a las 2:53 a. m.
por Rhox

Now Khorne skull piles will only appear when players is the Khorne

Actualización: 21 DIC 2023 a las 2:43 a. m.
por Rhox

Burlok now starts with 2 unlocked techs