RimWorld
EBSG Framework
Mostrando 91-100 de 134 aportaciones
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Actualización: 12 JUN 2024 a las 5:32

- Fixed issue where pawns that used Tree Thoughts Without Precept would throw errors when put in a cryptosleep casket

Actualización: 19 MAY 2024 a las 15:20

- Fixed issue in Generic Needs where the hediff wasn't falling without a really really ridiculous value set

Actualización: 14 MAY 2024 a las 5:59

- Added Xenotypes and body size to Ability Validator

Actualización: 14 MAY 2024 a las 5:55

- Fixed bug with Give Hediffs to Non-Allies while it's on non-player controlled pawns

Actualización: 7 MAY 2024 a las 8:46

- And some bug fixes too

Actualización: 7 MAY 2024 a las 7:31

- Equipment Restricting should now properly check the pawn as it's being spawned
- Explosive Retaliation and Explode When Damaged hediff comps now have a cooldown ticks field to help with potential performance issues
- Hemogen on Kill can factor in relative body size

Actualización: 7 MAY 2024 a las 7:20

- Conflicting Genes added to the EBSG Extension, which allows for making genes conflict with specific genes without making a dedicated exclusion tag
- EBSG Recorder gains the hiddenGenes and hiddenTemplates nodes
- Orbital Strike Ability : Allows for the creation of bombardment type abilities with a lot of the same customization as burst and blast attacks
- Severity Change When Hit : Alters severity when the pawn is hit assuming conditions are met
- Added setting to allow custom recipes that have a product to still make use of uiIconPath

Actualización: 28 ABR 2024 a las 14:03

- Updated Icon and Preview

Actualización: 21 ABR 2024 a las 9:02

- Added ability to make propagate genes events with the help of the EBSG Recorder
- DRG Gain on Kill : Hediff comp similar to Hemogen on Kill that works for any DRG
- Fly to Map Tile can now go from one world map tile to another
- Hemogen Regeneration : Hediff comp that offsets hemogen over time
- And a DRG variant of it
- New outgoing damage stat variants

Actualización: 18 ABR 2024 a las 15:22

- Added the EBSG_DeathrestRiseRate Stat, which stacks with efficiency
- Bugs exterminated