Dwarf Fortress

Dwarf Fortress

Advanced Agriculture
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更新于:3 月 8 日 下午 6:56
作者:Droseran

3.11 Fixed CATEGORY:MAKE_SHEET lacking a CATEGORY_NAME. Added PREFSTRINGs back to wild plants.

更新于:2 月 16 日 上午 1:30
作者:Droseran

3.10 Added FOREST_TROPICAL_MOIST_BROADLEAF to available biomes for bayberry since Myrica rubra is native to subtropical forests. Thanks to rsek for pointing this out!

更新于:2 月 12 日 下午 4:35
作者:Droseran

3.9 Added taiga as a cultivation biome for buckwheat, potato, radish, and turnip. Added tundra as a cultivation biome for potato and radish. Updated tree graphics for DF 51.05.

更新于:2 月 4 日 下午 3:12
作者:Droseran

3.8 Increased frequency of pine to prevent empty tropical conifer forests.

更新于:2 月 1 日 上午 10:16
作者:Droseran

3.7 Increased frequency of cedar to prevent map rejections due to entities with the OUTDOOR_ORCHARDS token placed in conifer forests.

更新于:1 月 31 日 上午 11:43
作者:Droseran

3.6 Increased frequency on wild plants with salt tolerance to decrease the occurrence of map rejections of entities using aggregate biome tokens that include saltwater environments as START_BIOME.

更新于:1 月 30 日 上午 11:22
作者:Droseran

3.5 Added graphics for the crop plot planting menu for several plants.

更新于:1 月 22 日 下午 1:04
作者:Droseran

3.4 Updated wild artichoke to use the correct cultivated artichoke growth of FLOWERS.

更新于:1 月 22 日 下午 12:58
作者:Droseran

3.3 Fixed artichoke flowers having an incorrect growth ID of "FLOWER". Thanks to Raedyohed for finding this issue!

更新于:1 月 20 日 上午 7:04
作者:Droseran

3.2 The Biome and Graphics Overhaul

Fixed many biomes:

  • Conifer forests are no longer mostly fruit trees
  • Grasslands are now actually grasslands, with sparse trees around water sources
  • Wild shrubs now grow only in their original native wild habitats
  • Changed wild sliver thorn and sun berry back to appearing only in EVIL and GOOD biomes
  • Cultivated sliver thorn and sun berry should still appear in trade and be farmable anywhere
Biomes should now feel unique and realistic instead of every non-freezing region being a fruit tree forest.

Removed a redundant line from the soap definition in the plant files (it's already defined the same in the material template).

Added many new shrub sprites provided by ryno.