NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

Gamma's Expanded Arsenal
Viser 1-10 af 19 forekomster
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Opdatering: 1. okt. kl. 6:14

- tweaked the Pike jammer stats again
- added standoff jammer and floodlight illuminator mission packages for the Sundial

Opdatering: 1. okt. kl. 6:10

- tweaked the Pike jammer stats again
- added standoff jammer and floodlight illuminator mission packages for the Sundial

Opdatering: 11. juli kl. 19:07

- finally added the sprite for the pike jammer, and updated the textures to have more interesting color
- increased the jamming output, cone width, and price of the pike jammer
- slightly decreased the cost of the cuda coilgun
- reduced the firerate of the Mk520
- slightly reduced the cost of the Large Strikedown Station
- probably some other things that i forgot about

Opdatering: 5. juni kl. 19:03

- fixed the mod for the new update
- now that it's an option, gave the Pike jammer the ability to use the Designate Target order

Opdatering: 2. juni kl. 7:35

- slightly reduced the cost of the pike jammer

Opdatering: 1. juni kl. 16:01

- added the EOball-slot jammer to the Pike

Opdatering: 1. juni kl. 3:24

- ACTUALLY added the low observability package. (i forgot to put it in the manifest xml x3)

Opdatering: 1. juni kl. 2:18

- added the 35mm nose gun to the Pike
- added the Low-Observability Skin Package (stealth spinal!!!!)

Opdatering: 29. maj kl. 18:49

- increased the Barracuda 15mm Coilgun's cost from 10 points to 12 points (so a coilcuda costs 20 points)
- increased the Sturgeon Plasma Cannon's muzzle error from 0.35 degrees to 0.75 degrees (so it's more likely to miss a few shots, limiting its ability to focus armor burn)
- added fleet editor wireframes for both the Sturgeon Plasma Cannon and the Barracuda 15mm Coilgun

Opdatering: 23. maj kl. 7:15

fixed the version in the ModInfo.xml