奈斯启示录 Necesse

奈斯启示录 Necesse

Settlement Expansion
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更新于:2024 年 3 月 20 日 下午 2:39
作者:Vierdant

Mod version 1.2.9 for game version 0.24.1

更新于:2024 年 3 月 6 日 下午 11:54
作者:Vierdant

Fixed mob registries

更新于:2024 年 3 月 4 日 下午 1:09
作者:Vierdant

Updated recipes, I think

更新于:2024 年 3 月 4 日 下午 12:47
作者:Vierdant

[Version 1.2.9]

Added:
- Russian, Chinese and PTBR languages (thanks isyuricunha for the translations)

Changed:
- Changed secure doors to only be able to open/close using a wire signal, to remove all confusion and resolve the issues related to them

Fixed:
- Fixed Geode filter items
- Fixed crashes happening in 0.24.0

更新于:2023 年 12 月 22 日 下午 3:20
作者:Vierdant

[Version 1.2.8]

Changed:
- Lowered geode fishing rates

Fixed:
- Fixed crashed occurring in Necesse version 0.23.1
- Fixed UI issues with study table and tools rack

更新于:2023 年 12 月 19 日 下午 6:01
作者:Vierdant

Hotfix

Fixed a minor npc bug

更新于:2023 年 12 月 19 日 下午 12:47
作者:Vierdant

[Hotfix]

Fixed:
- Fixed a crash that occurs sometimes due to poor internet connection

更新于:2023 年 12 月 16 日 下午 3:45
作者:Vierdant

[Version 1.2.7 Update]

Added:
- Added secure door types to some of the in-game doors. They can only be opened with an interaction by settlement members and do not automatically open when you walk into them

Fixed:
- RequireOwnerOnline option will no longer make settlers invincible if there's a team member that's not the owner online
- Fixed settlement menu not appearing when Hardened Settlements mod was loaded. Thanks Snoobinoob for the PR.

更新于:2023 年 12 月 12 日 上午 5:36
作者:Vierdant

[Version 1.2.6 Update]

Fixed:
- Removed GitHub console message
- Fixed missing recipes

更新于:2023 年 12 月 11 日 下午 1:08
作者:Vierdant

[Version 1.2.5 Update]

Changes:
- Updated to latest game version - v0.23.0
- Removed adventures vs adventures AI changes | Reason: base game added it
- Villagers, as in settlers that live in villages not owned by any player, will now give a warning if you break something near them instead of immediately rushing you to make more player friendly
- Stealing from villages will make the nearby villagers or settlers shout that they are angry to give you a warning sign
- Normal, non-secure doors in settlements can now be interacted with by everyone in the game, no matter the relation to the settlement


Fixes:
- Removed some missed debug messages, again :')
- Optimized the refresh rate of room scans, so new room properties don't update faster than vanilla ones
- Fixed adventure party members not targeting other adventure party members, it should work now
- Fixed targeting issue for the requireOwnerOnline setting