Total War: WARHAMMER III

Total War: WARHAMMER III

The Old World Campaign [UPDATED!!!]
Visualizzazione di 211-220 elementi su 236
< 1 ... 20  21  22  23  24 >
Aggiornamento: 26 nov 2023, 14:02

Version 1.09c
-Fixed Zhatan's position
-Fixed Zhatan's missing drill building
-Added Harkon's special building, the one he needs to restore his mind, to Sartosa
-Adjusted a few of the subculture-level victory conditions, the faction-specific ones are still a mess

Aggiornamento: 26 nov 2023, 9:27

Version 1.09b
-fixed crash when Yuan Bo defeated first enemy
-moved Astragoth's drill over to Uzkulak

Aggiornamento: 26 nov 2023, 8:41

Version 1.09a (broke saved games)
-Added Zorn Uzkul, which is that north plateau in the Dark Lands.
-19 new settlements in that area
-4 new factions, once again the flags are designed and created by Partypus
-Added Kraka Ravnsvake as a faction to break-up the Norse Dwarf blob
-Added Gloomfang Tribe as a faction in Kislev to help Katarin's start a little
-A few new sea regions, including the Uzkulak Canal, which is sailable (doesn't really go anywhere yet)
-Valkia and Astragoth moved to Zorn Uzkul
-Fixed campaign variables
-Fixed custom-culture tech trees which were screwed-up by the last update
-This update breaks saved games, use the 1.08 upload which is in the main mod's description

Aggiornamento: 21 nov 2023, 11:09

Version 1.08
-updated for game version 4.1
- (this update has screwed-up custom faction tech trees)

Aggiornamento: 21 nov 2023, 2:44

Version 1.07b
-mordheim dark fortress fixed
-added a few more missing landmarks around the map, pillar of bone for one

Aggiornamento: 20 nov 2023, 7:48

Version 1.07a
-konquata has it's unique settlement building readded
-mordheim is a dark fortress, allowing it's landmark to be built by WoC
-possibly fixed the blue scribe/aekold spawning
-fixed endgame script
-a peek at the future, for the observant

Aggiornamento: 19 nov 2023, 19:23

Version 1.06d
-reupload, fixing corrupted upload

Aggiornamento: 19 nov 2023, 8:26

Version 1.06c (upload was corrupted)
-re-enabled and tweaked endgame crisises. didn't test that much
-did not bring over the chaos dwarf or tomb king crises, will do later when there's more map to work with

Aggiornamento: 19 nov 2023, 5:19

Version 1.06b
-tweaked Brotherhood of the Bear starting army's location so they can be attacked
-adjusted the visuals of some chaos forts in norsca
-adjusted some (probably unused) mission coordinates that (maybe) were causing confusion

Aggiornamento: 19 nov 2023, 0:08

Version 1.06a
-Fixed Nagronath port for non-def factions
-Fixed Monster Hunt, Beast of Raema
-Re-added non-wef versions of the Laurelorn landmark
-Added the nurgle version of that landmark I put in Sharpthorn forest