Total War: WARHAMMER III

Total War: WARHAMMER III

The Old World Campaign
Näytetään 11–20 / 224
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Päivitys: 2.9. klo 12.08
tekijältä ChaosRobie

Version 3.121a (possibly broke save games, use the back up)

  • Updated for game version 6.3
  • These forts now actually act as forts (enemies could've walked past without trigger battle, oops):
    • Castle Sanglac
    • Stretto
    • Chateau Lovarre
    • Dok-a-Dum
    • Fort Soll
  • Updated one of Settra's book of nagash rogue armies
  • Reworked the minor cult script for better compatibility
  • LL Tomb King starting armies changed
  • Added old/missing Mixer custom factions
  • Added new Mixer custom factions (before Mixer has them, so hopefully this works out)
  • New IEE factions added to start_pos, inaccessible

Päivitys: 18.8. klo 12.22
tekijältä ChaosRobie

Version 3.120

  • New minor tzeentch factions can establish cultists
  • Scourgeborn's faction leader's name will be fixed next time i update the start pos

Päivitys: 11.8. klo 11.20
tekijältä ChaosRobie

Version 3.119

  • Fixed Haunted Grove not getting any forest health
  • Temple of Lileath given an extra level so Sisters can recruit hawk riders earlier, like how it is in IE

Päivitys: 9.7. klo 11.34
tekijältä ChaosRobie

Version 3.118

  • Updated campaign-setup frontend
  • Enabled the new item fusing script
  • Added new custom mixer factions

Päivitys: 7.6. klo 12.23
tekijältä ChaosRobie

Version 3.118

  • Tweaked Skrag's accepted climates a bunch
  • Reverted Cylostra, Rakarth, and Nkari's accepted climates back to vanilla
  • Locked all RoC regions to maximum Winds of Magic, level 5, Storm of Magic all the time, yay!

Päivitys: 3.6. klo 12.48
tekijältä ChaosRobie

Version 3.117b

  • Tweaks to the battle catchment map (Mount Zardele and Porto Real)

Päivitys: 3.6. klo 12.28
tekijältä ChaosRobie

Version 3.117a

  • Fixed Skrolk, Lokhir, Rakarth victory conditions (number of provinces made no sense)

Päivitys: 2.6. klo 14.52
tekijältä ChaosRobie

Version 3.116b

  • Gave a second level of RoC outpost to Clan Pestilence and Oxyotl, just to make expansion that way a bit more pleasant.

Päivitys: 2.6. klo 14.03
tekijältä ChaosRobie

Version 3.116a (should not affect saved games)

  • Major start pos changes:
    • Skrag moved to "Oasis of a Thousand and One Camels"
    • N'kari moved to "Aguilas"
      • Starting cult at Gualcazar
    • Wulfrik moved to "Monolith of Bjorkil"
    • Cylostra moved to "Soleil"
    • Lokhir moved to "Tor Karyndis"
    • Rakarth moved to "Chenhild's Monoliths"
    • Grom moved back to "Orquemont"
      • Morbidus back to Black Chasm
      • Skulltakerz back to Pale Sisters
    • Skrolk moved to "Dragon Fang Mount"
    • Oxyotl moved to "Sotek's Trail"
      • Wyrmkin moved to "Village of the Leopard Skins" and "Mangrove Port"
      • Kharnath's Sons takes over in Norsca
    • Malagor moved to Talabecland
    • Taurox moved to Mount Greyhag

  • Other start pos changes:
    • Swapped hef Starguided and ogr Sharktooth locations
    • Sigvald no longer starts at war with Servants of Mermedeus
    • Teotiqua is now a hidden faction
    • Order of the Blazing Sun given 2 more regions

Päivitys: 28.5. klo 7.41
tekijältä ChaosRobie

Version 3.115

  • Added new mixer factions to start_pos
  • Make sure you've updated Mixer to the latest version