Total War: WARHAMMER III
The Old World Campaign
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Обновление: 28 септ. 2024 в 1:55

Version 3.49

  • Southern coast of Dark Lands finished-up with some props
  • Flayed Rock area tweaked slightly
  • Color overlay tweaked again, again

Обновление: 24 септ. 2024 в 14:54

Version 3.48

  • Updated map color overlay again, it's got noise now

Обновление: 23 септ. 2024 в 11:11

Version 3.47

  • Updated map color overlay
  • Updated map overlay

Обновление: 21 септ. 2024 в 12:37

Version 3.46

  • Removed a stray stone ring in one of the paths of the old ones
  • Added some torches in Gash Kadrak as a test

Обновление: 20 септ. 2024 в 12:05

Version 3.45

  • Made Gelt's intro dilemmas use unique keys so they don't interfere with Immortal Empires, and that also allowed me to edit the effect bundles, making them more applicable.
  • Fixed bug with empire fealty where you would automatically be penalized by 2 at the game start (only showed up when things were recalculated, like after returning a settlement). There would be a check if any factions died right at the start of a new game, and since there are 5 elector counts that start dead, and you lose 1 fealty for every 2 elector counts dead, you'd get -2 fealty for every alive elector count. Basically the empire politics script wasn't set-up to handle elector counts that started dead.

Обновление: 17 септ. 2024 в 8:05

Version 3.44

  • Fixed Legion of Azgorh quest battle markers
  • Updated flow map to take into account the new river layout in the Empire

Обновление: 16 септ. 2024 в 8:57

Version 3.43b

  • Fixed portal placement in nurgle's realm.

Обновление: 16 септ. 2024 в 7:35

Version 3.43a

  • Fixed Yuan Bo's Astromantic Relays which were in the wrong regions.

Обновление: 10 септ. 2024 в 1:16

Version 3.42b

  • Fixed lua syntax error

Обновление: 10 септ. 2024 в 1:12

Version 3.42a

  • Fixed city bars for Karag Dum and Karak Ghulg