Garry's Mod

Garry's Mod

SMOD Tactical Pack (PMs + NPCs)
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Mis à jour le : 2 mai 2024 à 1h46

Added catagory icons because its easy to add them.

Mis à jour le : 2 mai 2024 à 1h24

Back for a small fix.

Fixed the hostile Prison Solder lacking a attachment to throw grenades properly (had combine animations but metropolice attachments), before he would throw the grenades at his rootbone messing up the arc, now he has the same attachments as the other combine based NPCs.

Mis à jour le : 14 févr. 2024 à 20h26

Gave the Combine MP a unique skin and assorted PM, it uses the older texture for the Combine Soldier (Operator) from Smod Tactical Delta 4.

Mis à jour le : 13 févr. 2024 à 16h05

remade and cleaned up a few of the Shock trooper textures.

Mis à jour le : 10 févr. 2024 à 17h54

Threw in a Metropolice based version of the Combine Operator in, since it was in the files of Tactical, called the "police_terror", so i called him a MP.

it shares the same icon as Operator since im a bit lazy to make a new one.

Mis à jour le : 10 févr. 2024 à 15h31

Added a friendly version of the cop with unique textures like the CSS guys, and Grigori from Tactical with a remade model, comes with assorted playermodels.

also upgraded the weightpainting on the masked cop, fixing the glaring issues, and remade the body, now its somewhat more consistent with the other Urban based bodies.

Mis à jour le : 9 févr. 2024 à 9h36

Added a new "cop" NPC and PM with minor enhancements and optimized textures.

Mis à jour le : 27 janv. 2024 à 7h53

Minor compatibility fix.

Mis à jour le : 13 nov. 2023 à 19h56

Big update, i added the missing tactical females, they weren't in the 5.56 demo or the 1.0 release test build, the creator released these onto gamebanana forever ago for gmod as hexed models, this also redo's every single icon for all the rebel operators since i couldn't mimic the original icon style, and i made them more readable, it was a very tedious process, additionally, ive replaced Jaymes automatically generated normalmaps for the faces with the manually painted ones from enhanced citizens, so faces will shine a bit nicer (dont add phong without making masks!), and fixed some things about the rebel operators in general.

Note: Female_04's flexes are screwed up at the source, i tried to fix them but flexes are horrible to work with and just made it worse, so try to ignore it, unless i can get someone who understands flexes more than i do.

Mis à jour le : 12 nov. 2023 à 17h59

Added SAS hostile and friendly NPCs and GIGN friendly NPC (the Standard Officer is the hostile one), comes with assorted playermodels.

i also added glowing eyes to the Smod Outbreak Metropolice, specifically Metro Officer 1, and added a flag to all the spawnicons to not use mipmaps, so they will look much sharper than before.