Garry's Mod
SprayMesh Extended
Se afișează 1-8 din 8 intrări
Actualizare: 19 apr. @ 22:38
de Chev

- Fixed a bug where adding a spray that's already in the spray list would cause the entire layout to break

Actualizare: 6 ian. @ 15:38
de Chev

  • Updated the SprayMesh configuration and spray preview menus to use spray caching, so that sprays don't have to be redownloaded every time the user opens those menus
  • Updated "sprays are disabled" spray overlay, to inform the user how to re-enable sprays
  • Made the search filter less buggy

Actualizare: 29 oct. 2024 @ 12:08
de Chev

- Fixed a bug where sprays would render over transparent objects (Credit: Bonyoze)
- Fixed a bug where sprays would render twice if the skybox was also being rendered (Credit: Bonyoze)

Actualizare: 19 febr. 2024 @ 13:22
de Chev

Fixed a bug where, upon rejoining the server, some player spray URLs would be malformed (check the GitHub repo for more info)

Actualizare: 7 nov. 2023 @ 12:18
de Chev

  • Add concommand spraymesh_debug_place - Used to place fake player sprays for debugging purposes. Only works when spraymesh DEBUG_MODE is enabled.
  • Simplify spray reload queue code
  • Don't let players spray on skybox or clip brushes
  • Change disabled spray placeholder text

Actualizare: 6 nov. 2023 @ 0:29
de Chev

  • Fix spray customizer empty spray list edge case
  • Fix layout issue when first spray is added to saved sprays
  • Fix incorrect placeholder text
  • Recreate panel if spray name is changed

Actualizare: 4 nov. 2023 @ 14:08
de Chev

Fixed an error when attempting to open the settings panel via the context (C) menu

Actualizare: 4 nov. 2023 @ 13:26
de Chev