Project Zomboid

Project Zomboid

Dynamic Body Shape
6 sonuçtan 1 ile 6 arası gösteriliyor
Güncelleme: 14 Mar @ 5:43
Güncelleyen: Fed-cap

Updated Folder in Build 42.5 to fix issue where mod doesn't load lua code.

Güncelleme: 13 Mar @ 20:19
Güncelleyen: Fed-cap

Updated Java classes for Build 42.5.0

Güncelleme: 10 Şub @ 7:18
Güncelleyen: Fed-cap

Fixed Player model Armature for Build 42, Special thanks to Birget for fixing the issue.

This should fix most current issues with Build 42 (I did not notice any other problem).

Güncelleme: 6 Şub @ 22:00
Güncelleyen: Fed-cap

MODIFIED JAVA CLASSES, REMEMBER TO REINSTALL THEM IF YOU HAVEN'T
  • Reworked Player Models (Special thanks to Nightscale for help importing the models to blender)
  • Improved Java Code, removing bugs like the Pterodactyl bug (Allowing for compatiblity with other mods that Change the Player mesh). This should also enable Multiplayer Support (Need to be verified)
  • Added Dynamic Body Shape control to Zombies.
  • Added Sandbox Control to Bodyshape Distributions.

Güncelleme: 30 Eki 2023 @ 21:20
Güncelleyen: Fed-cap

Fixed an issue where moded clothes needed to be on the Base module, now it checks the full type, so they can be on any module

Güncelleme: 29 Eki 2023 @ 22:24
Güncelleyen: Fed-cap