Left 4 Dead 2

Left 4 Dead 2

Expert Reworked Guns
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更新于:2023 年 11 月 17 日 下午 2:33
作者:Brickell'd up

Removed Grenade launcher changes because i can't figure out a proper balance that doesnt require me to hard code files.

更新于:2023 年 11 月 12 日 上午 7:22
作者:Brickell'd up

REMOVED BATTLE RIFLES
UPDATED TIER 1 GUNS: all tier 1 guns now reload and deploy faster

UPDATED PISTOLS: increased damage to 80. Increased reload speed

UPDATED MAGNUM: Reverted clip size to default, Reduced recoil, Reduced firing speed, increased penetration from 3 to 5

UPDATED UZI: Reduced reload speed (still fast) , reduced spread per shot, increased damage to 32, Reduced firing speed slightly

UPDATED MAC10: increased reload and deploy speed, increased damage to 36

UPDATED MP5: increased recoil, increased reload and deploy speed, increased Damage to 40

UPDATED PUMPSHOTGUN: Increased deploy speed, increased Penetration to 4 and damage to 85, Reduced pellets from 11 to 6, Increased clip size from 5 to 6, increased reserve ammo from 72 to 90, increased range from 500 to 650

UPDATED CHROMESHOTGUN: Increased deploy speed, increased damage from 60 to 73, decreased pellets from 7 to 6, increased reserve ammo from 72 to 90, increased range from 900 to 1100

UPDATED AUTOSHOTGUN: Lowered range from 1250 to 950, lowered damage from 50 to 48, increased pellets from 9 to 10, Reverted clip size to default

UPDATED SPAS: Increased range from 750 to 850, lowered damage from 50 to 48, increased pellets from 10 to 12, Lowered clip size from 10 to 8

UPDATED HUNTINGRIFLE: Slightly lowered firing speed (still fast), increased deploy speed, Reverted damage to default, Increased range to 7000, lowered reserve ammo from 360 to 180

UPDATED SCOUT: increased damage from 150 to 165, Increased range to 8000

UPDATED MILITARYRIFLE: Reverted firing speed to default, increased accuracy while unscoped, Lowered reserve ammo from 180 to 150

UPDATED AWP: Reduced damage from 650 to 450, Increased firing speed, Increased accuracy while unscoped.

UPDATED M16: increased damage from 43 to 57

UPDATED SCAR: increased damage from 50 to 60

UPDATED AK47: Decreased accuracy while standing and crouched slightly, increased damage from 63 to 83

UPDATED SG552: increased damage from 39 to 45

更新于:2023 年 11 月 10 日 上午 9:09
作者:Brickell'd up

UPDATED UZI: Fixed it having no recoil it now has normal recoil.

UPDATED PUMPSHOTGUN: reduced pellets from 12 to 11

UPDATED CHROMESHOTGUN: Increased pellets from 6 to 7, Reduced range from 1000 to 900

UPDATED HUNTINGRIFLE: Reduced Damage to 80

UPDATED MILITARYRIFLE: Increased accuracy slightly while crouched

UPDATED AWP: increased accuracy slightly while crouched

更新于:2023 年 11 月 4 日 下午 7:10
作者:Brickell'd up

UPDATED SHOTGUNS: reduced effective range further as all shotguns could be used at long range due to high damage.

UPDATED CHROMESHOTGUN: Reduced pellets from 9 to 6

UPDATED AUTOSHOTGUN: increased pellets from 7 to 9

更新于:2023 年 11 月 2 日 上午 9:58
作者:Brickell'd up

CSS weapons now work on Realism and Battle rifles have been introduced. Shotguns have been reworked and other guns cleaned up for balance.

UPDATED PISTOLS: Increased damage from 48 to 51, greatly increased fire rate, removed ability to penetrate.

UPDATED MAGNUM: Removed longer deploy (this was the most complained about change and i agree it was not fun)

UPDATED UZI: Due to its great ability to clear hordes with its speed the damage has been lowered from 30 to 27

UPDATED MAC10: slightly increased spread and movement spread to better seperate from MP5

UPDATED MP5: now works on Realism. Reduced fire rate, reduced spread per shot.

UPDATED PUMPSHOTGUN: Increased damage from 48 to 70, increased pellets from 11 to 12, reduced range from 2500 to 900 reduced clip size from 8 to 5.

UPDATED CHROMESHOTGUN: Increased damage from 40 to 60, decreased range from 3000 to 1250.

UPDATED AUTOSHOTGUN: Increased Damage from 32 to 50, decreased pellets from 10 to 7, decreased clip from 10 to 8 decreased Range from 3000 to 1500, Tightened spread

UPDATED SPASSHOTGUN: Increased damage from 29 to 50, Increased pellets from 9 to 11, increased penetration from 2 to 3, increased Spread.

UPDATED HUNTINGRIFLE: Increased spread and movement spread, reduced Damage from 100 to 90 (default) , removed ability to Penetrate, reduced range from 8000 to 5000, Increased fire rate, Increased reload speed from 1 sec to 2 sec, increased Reserve ammo from 150 to 360

UPDATED SCOUT: Decreased Damage from 190 to 150, reduced Range from 8000 to 6000, reduced max penetration from 4 to 3, increased fire rate slightly.

UPDATED MILITARYSNIPER: Increased damage from 150 to 225, Increased range from 8000 to 9000, increased stationary spread from 0.5 to 7, increased max spread, Greatly reduced fire rate, reduced clip size from 25 to 20. increased penetration from 2 to 4.

UPDATED AWP: increased Damage from 625 to 650

UPDATED M16: reduced spread per shot

UPDATED SCAR: slightly increased max spread, increased range from 5000 to 7000

更新于:2023 年 10 月 20 日 下午 1:25

Corrected Awp changes

更新于:2023 年 10 月 20 日 下午 1:14

UPDATED AWP: Incrased stationary spread while unscoped, Descreased fire rate, lowered clip size from 15 to 10, lowered reserve ammo from 180 to 150. this was feedback suggested to make the awp's ability to one hit all specials feel a bit more balanced.

更新于:2023 年 10 月 19 日 下午 6:18

UPDATED MAGNUM: Increased damage from 110 to 140 and gave it full penetration damage

UPDATED UZI: Removed nausea inducing recoil and instead drastically increased spread while moving

UPDATED GL: Removed pointless damage increase and increased clip from 2 to 3 and increased reload speed.

更新于:2023 年 10 月 16 日 上午 8:17

UPDATED AWP: increased damage to 625 so it can one hit all specials giving it a reason to use over the scout. Slightly increased recoil

更新于:2023 年 10 月 15 日 下午 5:50

UPDATED Pistols: No longer suffers when moving, instead are way more accurate on the move and while stationary standing.