Total War: PHARAOH

Total War: PHARAOH

Agony - overhaul
81-90 van 149 items weergegeven
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Update: 19 dec 2023 om 17:29
door Ganossa

Debug: 21 Oct @ 9:52pm

Update: 19 dec 2023 om 17:24
door Ganossa

Debug: 6 Nov @ 9:12pm

Update: 19 dec 2023 om 17:18
door Ganossa

DEBUG TEST

Update: 17 dec 2023 om 9:03
door Ganossa

Update: 15 dec 2023 om 22:58
door Ganossa

Update: 15 dec 2023 om 22:17
door Ganossa

Released Agony ver:0.4.5

Economy Changes
- introduced resource chain (settlements cost upkeep based on what resources they produce)
- idle population generates bonus income across most resources (does not scale with number of provinces)
- reduced enlisted population generation from main settlement buildings (gives more priority to military buildings)
- reduced growth generation from settlement expansions (gives more priority to growth buildings)
- applying replenishment penalty consistently while not having enough resources/population for replenishment

Update: 6 dec 2023 om 1:29
door Ganossa

Released Agony ver:0.4.4

Sea Peoples
- various factions will be the source of the sea peoples invasion
- providing new "unscripted" campaign challenges for all factions
- selected sea peoples factions will be able to settle and expand (no hordes)

Other
- various AI improvements

-- please use the default Agony campaign settings (disabled invasions and collapse)

Update: 6 dec 2023 om 1:25
door Ganossa

Update: 5 dec 2023 om 8:40
door Ganossa

Update: 4 dec 2023 om 5:06
door Ganossa