RimWorld
Nightmare Core
Se afișează 21-30 din 40 intrări
< 1  2  3  4 >
Actualizare: 31 aug. 2024 @ 7:00

fix: potential NULL map when deconstructing display buildings

Actualizare: 20 iul. 2024 @ 3:36

fix: potentially destroyed or despawned target or building for AutoHaulTarget causing exceptions on save loading

Actualizare: 20 iul. 2024 @ 2:27

fix: linked graphic with corner filler not using offsets

Actualizare: 20 iul. 2024 @ 1:41

fix: remove harmony transpiler logging

Actualizare: 19 iul. 2024 @ 3:48

feat: add reset to logging settings
change: use printing logic for drawing displayed things
feat: auto haul logic for multi-item displays in favor of manual targeting
feat: multi-item displays
feat: new editor for multi-item displays
feat: allow removal of displayable item restrictions

Actualizare: 16 mai 2024 @ 11:47

fix: default scribe value set to 0 for scale parameters

Actualizare: 11 mai 2024 @ 14:22

change: fine-tune scalable range and step size

Actualizare: 11 mai 2024 @ 14:11

feat: logic to make displayed items scalable

Actualizare: 11 mai 2024 @ 6:39

feat: gizmos for item display building interactions
chore: debug action to log out all displayable items

Actualizare: 14 apr. 2024 @ 2:14

fix: install job failing immediately