Crusader Kings III

Crusader Kings III

A New Sensible Family 3
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Actualización: 8 MAY 2024 a las 16:15
por Rylock

Updated for the 1.12.5 patch.

Actualización: 21 ABR 2024 a las 2:04
por Rylock

This should fix the mothers appearing as age 0.

Actualización: 19 ABR 2024 a las 23:40
por Rylock

  • The option for your father to be murdered has been updated so that the murderer makes sense (they're an adult who is the type of personality capable of performing such an act, or who has a good reason) and the option only appears in the first place if there's a valid murderer available.

Actualización: 9 ABR 2024 a las 14:33
por Rylock

Updated for the 1.12.4 patch.

Actualización: 21 MAR 2024 a las 22:13
por Rylock

Updated for the 1.12.3 patch.

Actualización: 7 MAR 2024 a las 15:44
por Rylock

Updated for the 1.12.2.1 patch.

Actualización: 4 MAR 2024 a las 16:22
por Rylock

Updated for patch 1.12.1.

Actualización: 9 FEB 2024 a las 21:37
por Rylock

  • If you link yourself to an existing dynasty, and have the ability to create your missing parent, they are no longer restricted from themselves being linked to an existing dynasty.
  • Characters that are from outside your culture group (such as how you can do with created in-laws) now may be linked to existing dynasties of their own culture, instead of solely to those within your own culture group.
  • Fixed the tooltip on in-law creation which incorrectly showed the upper age range of your spouse.
  • Fixed a spouse created after making the in-laws showing culture/religion selection in the GUI.

Actualización: 31 ENE 2024 a las 2:04
por Rylock

  • Changed default game rule to be decision only - the Create Family character interactions are only available to the player if they specifically change the game rule to allow it.
  • Characters that are given illegal flaws will be immediately forgiven by their current liege.
  • Added some logic so that you can't give both a secret and the associated trait at the same time, and that the flaw traits only show as available when appropriate.
  • Added a quick fix so that using the "Special" category for trait modification while having the AGOT mod loaded caused the game to crash. It now works fine, and as an added bonus also offers the AGOT-specific lifestyle traits.
  • Fixed some minor loc bugs.

Actualización: 26 ENE 2024 a las 4:43
por Rylock

  • The once-per-dynasty limitation on the Reflect on Your Family decision is now once-per-house instead.
  • There are now two character interactions (you'll find them in the Uncommon, or right window, under the Personal category) called 'Create Family' and 'Create Random Family'. This first allows you to use the regular event chain to add parents and siblings to any courtier or landed ruler, so long as they or age 50 or below and have a dynasty. The second interaction has the characters created randomly, without your need to make selections, with 0 to 3 siblings created. Both of these are subject to the once-per-house limitation.
  • Added a game rule to either restrict players to solely using the decision, using that decision only within the first year, or even loosening restrictions and getting rid of the once-per-house limitation. There's also a game rule to completely disable ANSF, for multiplayer games where ANSF is included with other mods.