Tower Unite

Tower Unite

Gumbo Gulch
14개 중 11~14개 표시 중
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업데이트: 2023년 10월 12일 오후 1시 35분

- Team spawns should work now

업데이트: 2023년 10월 9일 오후 12시 23분

There are less individual patch notes this time but this is significantly more impactful to the gameplay than the last update. This is basically Gumbo Gulch 2 if you only ever play in the lake/market area and nowhere else (everywhere else is for the most part unchanged)

- Added a secret
- Added a hole in the market ceiling, making it easy to double jump up to the upper winding cliff in the lake area
- Added two tunnels to walk around the new hole
- Added tarp barriers around the new hole
- Shifted the donut rock in the lake area a bit (moved it towards the town a few feet)
- Lowered and adjusted the upper plywood platforms in the gulch area to make them easier to jump onto
- Changed the plywood ramps behind the saloon to a weirdly shaped rock (it's functionally identical)
- Added a plywood plank to the lake area to make a jump easier
- Added lanterns to the tunnels connecting the gulch and the lake
- Increased damage dealt by the stew (1 > 2)
- Added ladders to certain ledges that were a bit tricky to jump onto
- Disabled collision on a couple of lanterns
- Added a couple tiny details around the map (most notably, floor fog in the caves)
- Updated all of the portal images to reflect recent changes

업데이트: 2023년 10월 6일 오후 6시 45분

This is the first update to any of my maps that I've been able to make based on issues found in actual playtesting sessions that I have witnessed in the video game for real (primarily based on watching GetGianni play it on stream). Wow

- Added a couple new cliffs to the area behind the Hotel (one of which connects to the ledge that the cliff portal sits on)
- Added arrows and lamps to the portal in the cliff above the town to make it stand out more
- Added a few new spawns in the stew lake area
- Slightly updated the invisible walls for the cliff between the areas behind the Saloon and the Hotel
- Added strips of red paint to mark areas that you can double jump onto that may not be obvious in the heat of battle
- Added blocking volumes on and around the plywood planks to make them smoother to walk across
- Added more physical barriers to a couple OOB areas that might have looked accessible but weren't
- The stew now sizzles a bit to indicate that it is dangerous to be in
- Reduced damage taken by the stew (3 > 1)
- Blocked off the back of one of the portals since you could accidentally back yourself into the area behind it
- Lowered the rope ladder in the gulch area to make sure you can't get stuck on it accidentally
- Fixed a couple walls that you could get caught on if you hugged them
- Added a lightbeam to the launch pad behind the hotel to make it more noticeable
- Moved a couple teeth around in the gulch area to make sure you can always walk around them if you fall into the river
- Added a couple lamps to particularly dark areas
- Fixed several cases of sand poking through the bottoms/sides of rocks

업데이트: 2023년 10월 1일 오후 4시 21분

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