Jagged Alliance 3

Jagged Alliance 3

JA3 Tactician Enhanced
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Actualización: 5 ABR 2024 a las 8:46

NIL

Actualización: 5 ABR 2024 a las 7:01

AI-Archetype optimisation for CCS instructed by BC.

Actualización: 5 ABR 2024 a las 1:59

NIL

Actualización: 4 ABR 2024 a las 10:56

Mod options revised with built-in compatibility support for "GC-Militia Overhaul" and "DiceMan Series" mods.

Actualización: 4 ABR 2024 a las 10:30

NIL

Actualización: 3 ABR 2024 a las 14:47

Greatly enhance the efficiency of AI "Chain of Command System"(CCS) instructed by the "Battlefield Commander"(BC).

Actualización: 2 ABR 2024 a las 12:04

minor code optimisation

Actualización: 2 ABR 2024 a las 2:55

Major AIArchetype Rework.
  • Enemies rush instantly to Mercs stealth position behavior is now removed
  • Enemies will prefer more diversified suppressive fire rather than spamming grenades
  • Introduce enemy "Battlefield Commander" role: an enemy with the best "leadership & wisdom" will be assigned as the commander role; if the current commander KIA, a new one will be replaced
  • If enemies are alerted, Commander will now take control all nearby enemy forces AI tactics
  • Commander will send a scouting group to advance and manoeuvre to the "last known Mercs hiding position"; if Mercs moved away, they will search around near regions and the reconnaissance strength can be stronger if Mercs are too faraway from them; commander may send more recon groups if Mercs are constantly running & hiding
  • Commander will organise nearby forces to build up the perimeter defense, higher ground fighting position and stealth ambush overwatch behind recon groups
  • Commander will send nearby CQB geared forces to flank the "spotted & revealed" Mercs
  • Commander will launch a General Offensive if most Mercs are "spotted & revealed" and “huddle up on defense"

*This update is Save-Game friendly!

Actualización: 1 ABR 2024 a las 9:13

Hotfix for stealth exploits & minor AI adjustment.

Actualización: 1 ABR 2024 a las 4:47

Global Mechanism Rework:
  • "Livewire's personal talent" can only work before any enemy alertness i.e. if starting any combat, the maphack ability is voided until "ALL enemies defeated"(*Please enter into a new map to restore that talent again after conflict resolved)
  • "Mouse's personal talent" cannot work if the Merc is under "Suppressed" (*Do not rush into enemies ambush setup before "Suppressed" gone)
  • "Autofire, MGs, Grenades, Explosives, Shells" can cause more severely "Suppressed"


*This update is Save-Game friendly!