Jagged Alliance 3

Jagged Alliance 3

JA3 Tactician Enhanced
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Oppdatering: 17. mai 2024 @ 3.20

More Compatibility AI Enhancement for the latest Revised Tactical Gear II.

Oppdatering: 11. mai 2024 @ 22.56

Compatibility adjustment: AI behaviors of weapon ammunition reloading & throwable assets recharging have been balanced for the latest Revised Tactical Gear II updates.

Oppdatering: 9. mai 2024 @ 10.19

By users request:

  • All enemies [MinFreeMove] perks (JA3 vanilla NPC cheating perk for bonus 'freemove' range) would be removed if any challenging mod options ON.
  • Combat may be auto-ended and be back to real-time exploration if both sides cannot reach each other locations in several turns.

Oppdatering: 7. mai 2024 @ 3.37

Hotfix for reinforcement 'mobility' on arrival.

Oppdatering: 5. mai 2024 @ 8.05

Reinforcement Forces tend NOT shooting on arrival if no hostiles in CQC.

Oppdatering: 3. mai 2024 @ 12.46

Minor improvement for AI CQC combat: enemies equiped with knives as [2nd slot] melee weapons can perform "Neck Strike" & "Knife Throw" during CQB tussle.

Oppdatering: 3. mai 2024 @ 8.15

Better compatible adjustment for Rato's GBO unawareness default settings if [Global Stealth Detection Level] = 50%.

Oppdatering: 3. mai 2024 @ 8.12

nil

Oppdatering: 2. mai 2024 @ 13.04

New Mod Options Update!
Global Stealth Detection Level:
  • Determine the ENHANCEMENT of stealth detection range globally.
  • The higher enhancement %, the higher chance that a stealth unit would be revealed.

*Note: lower the enhancement % may also result much harder to detect all opponents stealth ops!

Save-Game Compatible!

Oppdatering: 1. mai 2024 @ 9.30

Balancing improvement for AI anti-ambush & counter-offensive behaviour.