Jagged Alliance 3

Jagged Alliance 3

JA3 Tactician Enhanced
61-70 van 177 items weergegeven
< 1 ... 5  6  7  8  9 ... 18 >
Update: 12 okt om 9:05
door LionCat

nil

Update: 12 okt om 3:05
door LionCat

nil

Update: 11 okt om 12:26
door LionCat

nil

Update: 11 okt om 3:19
door LionCat

nil

Update: 10 okt om 13:27
door LionCat

Nil

Update: 10 okt om 9:06
door LionCat

nil

Update: 10 okt om 3:21
door LionCat

Nil

Update: 2 jun 2024 om 10:57
door LionCat

Latest TGCN adjustment & hotfix requested by hardcore users.
If [THE GRAND CHIEN NIGHTMARE] ON:

  • FoxPerk: Fox stealth kill can now trigger "Suprised" properly before the total war.
  • Anti- 'RetreatSpam' exploits:
    If Mercs had all 'Retreated' during an existing combat, all survived enemies of the current map will be permanently set on 'Alerted' total war status and actively seeking covers & stealth ambush as long as Mercs 'Re-enter' this sector.
    (i.e. The exploits of "spam retreat, re-enter to kill enemies, then retreat again...kills & retreats" in TGCN have gone, so face the challenge and GitGud to fight like a man!)

Update: 1 jun 2024 om 2:45
door LionCat

TGCN Last Man Standing:

  • If [THE GRAND CHIEN NIGHTMARE] ON, all enemies will always be actively seeking and scouting all stealth hidden Mercs in higher efficiency and be fighting to their death! (i.e. Combat will NOT be ended until one side has been completely wiped out from the current map.)

Update: 31 mei 2024 om 11:04
door LionCat

Adjustment updated by users request:

  • Barry's grenade can also cause suppression effects.
  • All enemies explosives disarm ability is moved into challenging mod options (When playing with challenging options ON, be carefully planning how to use explosives more wisely).
  • If [THE GRAND CHIEN NIGHTMARE] ON, any stealth kill will instantly trigger the combat all over the map (the stealthy play in TGCN has gone; face the total battle conflict in all maps; extremely hardcore challenging warning!).