Jagged Alliance 3

Jagged Alliance 3

JA3 Tactician Enhanced
Viser 91-100 af 176 forekomster
< 1 ... 8  9  10  11  12 ... 18 >
Opdatering: 27. apr. 2024 kl. 4:12

Qol Update
Due to Start Hidden Mod is not updated and not always working (Mercs will not start hidden if enter into a map where combat can be auto-solved or not a forced conflict situation though enemies still around the zone) so now an enhanced edition is built-into this mod.
  • All mercs will be set in stealth hidden automatically once enter into a tactical map area as long as there is still any hostile in the current region.
  • All mercs will be set in stealth hidden automatically after achieve stealth kills or the kill does NOT trigger other nearby enemies alarm (i.e. quickly end the combat before fully alerted).
  • Mercs will NOT be set in stealth hidden automatically if there are no hostiles or no hostiles alive once enter a map zone or after the end of a combat.


Save-Game Compatible!

Opdatering: 27. apr. 2024 kl. 4:00

nil

Opdatering: 26. apr. 2024 kl. 14:45

Comprehensive AI Tactical Enhancement Update
  • Enemy manoeuvres more cautiously for reconnaissance and may hold on position to avoid Mercs ambush.
  • Enemy spotters can provide revealed Mercs info to nearby battle-brothers and allow them to perform *blind suppressive fire* (including launchers & mortar bombard) against the ambush position before breakthrough.
  • Enemy flankers may use smoke grenades to cover ambushed victims.
  • If alerted, enemies will now keep searching the map area if Mercs are constantly hiding and thus will NOT give up or end the combat session as long as the conflict not resolved yet unless all Mercs retreated.
  • Adonis elite will join the Army affiliation in reinforcement phases { Option '[Bullet In The Head] = ON' only }.


*Note: Enemies can also perform "blind suppressive fire" if Mercs exposed themselves by making any noise (e.g. fight, shoot, walk, run, and etc.) behind a fake or weak wall\cover in their turn and not in stealth status.

Save-Game Compatible!

Opdatering: 21. apr. 2024 kl. 8:59

More advanced & stronger enemies CCS ambush tactics are only available in non-default challenging mod options.

Opdatering: 21. apr. 2024 kl. 8:42

nil

Opdatering: 20. apr. 2024 kl. 17:01

Hotfixes for CO-OP stability & CCS Ambush System.

Opdatering: 19. apr. 2024 kl. 11:26

Enemies "Retaliation Opportunity Attack with CQB armament" is moved to mod option [HARD BOILED].

Opdatering: 19. apr. 2024 kl. 11:00

nil

Opdatering: 19. apr. 2024 kl. 10:52

nil

Opdatering: 19. apr. 2024 kl. 5:58

AI Archetype & CCS Battleplan optimisation.