Garry's Mod

Garry's Mod

Metroid Prime SWEP
Zobrazuje se 31–40 z 58 položek
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Aktualizace: 28. říj. 2023 v 22.52

Fixed deferred rendering for various effects.

Aktualizace: 27. říj. 2023 v 7.11

Implemented water drag to projectiles.

Aktualizace: 27. říj. 2023 v 6.33

Fixed orbit trace for maps utilizing bad masks on brushes.

Aktualizace: 25. říj. 2023 v 14.14

Improved gesture system. Now only the Visor Layer Key must be held down to change Visor.

Aktualizace: 24. říj. 2023 v 17.52

Added 'gesture' feature to switch Beam/Visor. Feature will be found in Metroid Prime > Options > Gestures. For a live preview, refer to the following video: https://youtu.be/RsbjnOeaVQY.

Aktualizace: 23. říj. 2023 v 2.51

Hotfix for maps having invalid surface data when using Spider Ball.

Aktualizace: 18. říj. 2023 v 15.41

x64 multi-core rendering patch: Added failsafe to view model effects when using vehicles.

Aktualizace: 15. říj. 2023 v 16.31

Prevent component switch in vehicles.

Aktualizace: 10. říj. 2023 v 15.10

Implemented procedural charge effects for Ice beam and Power Beam.
Fixed EyePos localization in certain hooks.
Added missing electrical arc effects to Wave beam charge and combo.

Aktualizace: 7. říj. 2023 v 11.10

Added fail safe to hit-scan projectiles.
Fixed threat ratio jitter.
Added missile combo HUD indicator when missiles are insufficient.
Migrated state-machines to SWEP instance instead of meta tables for compatibility.