Garry's Mod

Garry's Mod

[GuthSCP] Keycard
Ergebnisse 1–10 von 15
< 1  2 >
Update: 27. Mai um 11:49
von Guthen

Version 2.1.6
- Added an error message to alert of missing `class C_BaseToggle` entity class
- Changed error message for the old version
- Fixed missing HUD due to `class C_BaseToggle` now being used instead of `class C_BaseEntity` for buttons on clientside

Update: 8. Aug. 2024 um 3:52
von Guthen

Version 2.1.5.
- Add reference of Augaton's Hacking Device module to details

Update: 28. Jul. 2024 um 8:47
von Guthen

Hotfix 1
- Discard the changes on the keycard level 1 that would activate the preconfigured custom model rendering

Update: 28. Jul. 2024 um 8:36
von Guthen

Version 2.1.4.
- Fixed a weapon visual glitch when switching from a keycard with the config "Custom Holster System" disabled
- Fixed the weapon viewmodel sometimes not updated correctly when switching from a keycard with a custom holster animation

Update: 28. Jul. 2024 um 1:49
von Guthen

Version 2.1.3.
- Fixed the weapon visual glitch when switching from a keycard (the fix was actually unknowingly reverted the last month)

Update: 2. Jul. 2024 um 9:39
von Guthen

Version 2.1.2.
- Edited the warning message about FPP to match the Base's one

Update: 22. Jun. 2024 um 7:51
von Guthen

Version 2.1.1.
- Renamed tool category from "guthscp" to "GuthSCP"
- Updated "base" dependency version to 2.2.0.

Update: 22. Jun. 2024 um 7:01
von Guthen

Version 2.1.0.
- Added a toggle configuration for the custom holster system (#5)
- Added a translation for the HUD level text (#7)
- Fixed typos in translation configurations

Update: 19. Jun. 2024 um 9:36
von Guthen

- Added a warning when older version is also running
- Updated version URL

Update: 17. Nov. 2023 um 12:41
von Guthen

[fixed] using level 0 keycard on a level 0 door