Divinity: Original Sin 2

Divinity: Original Sin 2

airi_VANGUARD
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更新于:2023 年 10 月 5 日 下午 6:57

v1.2.0
(Backend) Major backend additions: helpers, custom queries and the like, which in theory other modders could make use of! That's my dream anyways.
• But the most relevant thing is the new stacking procedure for Bleeding Stacks To 3 and more.

更新于:2023 年 10 月 4 日 上午 11:27

v1.1.6.02
(Hotfix) Fixed a story issue

更新于:2023 年 10 月 4 日 上午 10:58

v1.1.6
(Fix) Removed some stray Ravager remnants, thanks Falk for the report!

更新于:2023 年 10 月 2 日 上午 11:29

v1.1.5
(Backend) Added a bit more flexibility to the YOINK mechanic.

更新于:2023 年 9 月 30 日 上午 9:53

v1.1.4
(Fix) Finished migrating old stuff to their proper mods and also fixed the issue with Ravager template boots and gloves being added to treasure tables.

更新于:2023 年 9 月 27 日 下午 1:41

v1.1.3
(Fix) Petrifaction should now be properly removed by Magic Shell, Arcane Stitch, and Blessed. You know, like it should have been since 1.0.0.

更新于:2023 年 9 月 26 日 下午 2:08

v1.1.2
(Fix) Improved compatibility with Petrifaction mechanic from Divinity Unleashed.
My apologies for not testing this properly beforehand.
(Backend) Migrated some stats data and root templates to Ravager mod.
(Backend) Updated effects.

更新于:2023 年 9 月 20 日 下午 6:32

v1.1.1
• Quick update to add a new icon for a distinct "Tentacle Leash" skill.

更新于:2023 年 9 月 20 日 下午 4:07

v1.1.0
• Lots of stuff, like 5 icon atlas updates and all that.
• Way more things.
• The only thing relevant though is the script for TentacleLeash (and other pull effect skills in the future).

更新于:2023 年 9 月 9 日 下午 8:23

v1.0.0
• Published to Steam Workshop.