RimWorld

RimWorld

Research Tree (Continued)
Ergebnisse 41–50 von 60
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Update: 15. Jan. 2024 um 14:02
von Mlie

1.4.20 - Highlights research prerequisites regardless if the selected research is available or not

Update: 14. Jan. 2024 um 11:23
von Mlie

1.4.19 - Will behave a bit better on UIScale other than 1x
Will redraw the tree if resolution or UIScale is changed
Queue nodes will not change depending on zoom as they are always the same size.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Update: 12. Dez. 2023 um 12:38
von Mlie

1.4.18 - Added some extra fixes for research requirements issues. Moved pregeneration until after other mods have loaded. Generation of the tree should now no longer hang, regardless of research-issues, will probably generate a silly tree instead.

Update: 7. Dez. 2023 um 13:53
von Mlie

1.4.17 - Added setting to define the function of holding Ctrl and scrolling.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Update: 27. Nov. 2023 um 12:59
von Mlie

1.4.16 - Added scrolling up/down when holding Ctrl
Added check for hidden requirements

Update: 19. Nov. 2023 um 11:45
von Mlie

1.4.15 - Added support for larger UI scale than 1x.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Update: 13. Nov. 2023 um 12:00
von Mlie

1.4.14 - Should no longer have issues generating the research tree when mods that modifies tech-levels after load are used

Update: 12. Okt. 2023 um 12:30

1.4.13 - Added support for the custom research requirements in Vanilla Vehicles Expanded

Update: 16. Sep. 2023 um 14:33

1.4.12 - Added a scrollbar for the queue if its wider than the screen

Update: 15. Sep. 2023 um 11:31

1.4.11 - Added info about loading tree
Added option for showing vanilla completion info.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish