Garry's Mod
[LVS] - Cars
Se afișează 151-160 din 280 intrări
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Actualizare: 21 nov. 2023 @ 11:49

fixes / changes
  • fixed armored vehicles not giving hurt-feedback
  • added trailer system
  • added PaK 40
  • added FlaK 38

Actualizare: 14 nov. 2023 @ 10:47

fixes / changes
  • tank ai targetfinding improvements

Actualizare: 4 nov. 2023 @ 6:40

fixes / changes
  • updated ai
  • added burnout mechanics
  • added better support for MaxThrottle changes

Actualizare: 4 nov. 2023 @ 2:05

fixes / changes
  • fixed ENT:DefineAxle always returning nil

Actualizare: 3 nov. 2023 @ 15:21

fixes / changes
  • fixed water particles spawning above the wheel

Actualizare: 3 nov. 2023 @ 14:12

fixes / changes
  • fixed water particles not working / drawing incorrect color on some maps
  • holding S while leaving a car now turns off the engine, lights and turn signals aswell

Actualizare: 28 oct. 2023 @ 14:06

fixes / changes
  • fixed tank turret prediction not predicting and spazzing out at high ping

Actualizare: 22 oct. 2023 @ 3:33

fixes / changes
  • added ability to have visible wheels using ENT:AddWheelsUsingRig()

Actualizare: 21 oct. 2023 @ 10:54

fixes / changes
  • fixed projected textures not having a bodygroup check

Actualizare: 21 oct. 2023 @ 0:02

fixes / changes
  • fixed a problem with #scale pp on wheel editor tool