Counter-Strike 2

Counter-Strike 2

Testing out the SDK: "BoxN1"
Mostrando 11-20 de 21 aportaciones
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Actualización: 20 MAR 2015 a las 16:05

Just some tiny tweaks, I swear this is the last time I update it.

Actualización: 20 MAR 2015 a las 13:34

Oops, forgot to compile the map. For the list of updates please consult my last update.

Actualización: 20 MAR 2015 a las 13:25

Even though I said I wouldn't work on this map any more, I could't resist just perfecting one more time before letting it go.
-Pulled back T spawn for better Timing
-Made CTs get faster at A
-Removed upper door
-Extended wall infron of upper door
-Made mid less open and boring
-Opend up that little alley behind CT spawn

Actualización: 26 FEB 2015 a las 16:01

I'm back, due to my laziness another update wont come till april(give or take a few weeks)

-Removed B site
-Added a angular slab at mid

Actualización: 25 AGO 2014 a las 7:44

-Slowed down CT with a wall to A
-Added a little shooting hole for CT
-Added Bombsite B (just an empty room right now)
-Added some more cover
-Added an opening at the "back alley"

Actualización: 21 AGO 2014 a las 12:34

-Better AI
-Sealed some dead space
-Made another entrance for Ts to get to A
-Removed glass
-Made the hole in the wall smaller
(Thanks to poke for helping me out)

Actualización: 20 AGO 2014 a las 14:18

-Added some glass
-Added cover to T sniper nest
-Added a CT sniper nest
-Made a hole so you can shoot out of the ramp area

Actualización: 20 AGO 2014 a las 10:25

-Added some more cover
-Changed some props

Actualización: 20 AGO 2014 a las 7:16

-Sealed off CT path to A
-Added cover to ramp
-Removed signs
-Added slab in mid

Actualización: 19 AGO 2014 a las 13:34

-Cosmetics
-Added a door at the top of the ramp