A Hat in Time

A Hat in Time

Archipelago [READ DESCRIPTION]
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Update: 7 nov 2023 om 13:27

- Fixed levels shuffled onto Alpine's finale copying over to the Free Roam act

Update: 5 nov 2023 om 11:24

- Added a new option (NoTicketSkips) to prevent metro gate skips from being in logic on higher difficulty settings, similar to NoPaintingSkips. Defaults to off. There is also an additional choice to have only Rush Hour be taken into consideration for ticket skips.

- Compass now points to Nyakuza shops if they haven't been interacted with yet

- Dead Bird Studio Basement should now always display as "Dead Bird Studio?" instead of "Award Ceremony" on the map screen

- The Mustache Girl cutscene is now skipped if Time's End is not the goal

- Snatcher contract locations are now scouted upon stepping into a contract trap for the first time (does not include the bag trap)

- In Death Wish shuffle mode, the stamp counter in the map screen now shows the total number of Death Wishes rather than the stamp count

- Several new additions to difficulty logic

- Fixed received Death Links sending out another Death Link

- Fixed being able to grab items through walls using the umbrella

- Fixed the compass pointing to the Manor rooftop item when it shouldn't

- Fixed acts with Free Roam icons not having the lock icon if they aren't logically beatable

- Fixed acts with Free Roam icons sometimes falsely displaying as Award Ceremony

Update: 27 okt 2023 om 15:52

- Actually fixed the lights in the Spaceship being turned off, for real this time
- Fixed a major issue that caused Snatcher Coins logic to not work at all
- Fixed a few random errors during generation

Update: 25 okt 2023 om 10:10

- Fixed missing in-game logic for Time Rift: Deep Sea
- Fixed Free Roam acts not working in act shuffle

Update: 23 okt 2023 om 15:44

- Fixed Death Wish stamps not syncing properly

Update: 23 okt 2023 om 11:40

- Added Bluefin Tunnel without tickets to Moderate difficulty
- Act shuffle slot data now uses Time Piece identifiers instead of ChapterActInfo string objects

EXPERIMENTAL changes:
- Death Wish stamps should now sync in Online Party co-op
- In co-op seeds, if a player completes levels or Death Wish stamps while other players are offline, it should now sync to those offline players when they return to the seed. This also applies if you start a new save and connect to the same seed.

Update: 21 okt 2023 om 16:17

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Update: 20 okt 2023 om 21:32

- Changed the data storage variable for the current map to use slot number instead of slot name to work with PopTracker

Update: 20 okt 2023 om 21:28

- Changed the data storage variable for the current map to use slot number instead of slot name to work with PopTracker

Update: 20 okt 2023 om 18:02

*** REQUIRES NEW APWORLD!!! ***

https://github.com/CookieCat45/Archipelago-ahit/releases/tag/1.3.1


***

- Fixed some logic regressions from the last update

- Made certain parts of the mod code more readable

- When the game changes maps, a new datastorage variable will be set called ahit_currentmap_[player slot name] set to the name of the new map. This is meant for use by the tracker to auto switch maps.

- One more attempt to get the lights working in the Spaceship