Stellaris
Special Building Rebalance [latest]
9개 중 1~9개 표시 중
업데이트: 2024년 6월 21일 오후 5시 30분
작성자: Suzarr

# Changes made in Mod v1.8
# ########################
# None
# Compatibility confirmed for Stellaris update v3.12.5

업데이트: 2024년 5월 30일 오전 3시 26분
작성자: Suzarr

# Changes made in Mod v1.7
# ########################
# Updated for compatibility with Stellaris update v3.12.3
# Fixed FE clinic jobs adding offspring drone jobs to regular hives, and no jobs to progenitor origin empires.
# Fixed FE entertainer buildings not adding duelist jobs for Warrior Culture civic.

업데이트: 2024년 5월 30일 오전 2시 37분
작성자: Suzarr

*Rollback of premature 1.7 release, needed to add another fix.*

업데이트: 2024년 5월 30일 오전 2시 05분
작성자: Suzarr

# Changes made in Mod v1.7
# ########################
# Updated for compatibility with Stellaris update v3.12.3
# Fixed FE clinic jobs adding offspring drone jobs to regular hives, and no jobs to progenitor origin empires.

업데이트: 2024년 5월 27일 오후 6시 00분
작성자: Suzarr

# Changes made in Mod v1.6
# ########################
# Updated for compatibility with Stellaris update v3.12.2
# Removed changes to old Fallen Empire buildings, due to the overhaul done in 3.12
# Fixed the FE fortress-equivalents not having a planetary FTL inhibitor. Also increased soldier jobs for the second tier.
# Fixed the FE temple-equivalents not providing an increase to spiritual ethics attraction.
# Fixed the FE robot/machine assembly-equivalents not providing auto-mods for gestalt Machine Intelligence empires.

업데이트: 2023년 12월 21일 오후 3시 44분
작성자: Suzarr

# Changes made in Mod v1.5
# ########################
# None
# Compatibility confirmed for Stellaris update v3.10.4

업데이트: 2023년 11월 15일 오후 3시 02분
작성자: Suzarr

# Changes made in Mod v1.4
# ########################
# None
# Compatibility confirmed for Stellaris update v3.9.3

업데이트: 2023년 9월 18일 오후 2시 09분

# Changes made in Mod v1.3
# ########################
# Updated for compatibility with Stellaris update v3.9.1

업데이트: 2023년 8월 20일 오후 9시 29분

First upload to Steam Workshop.

# Changes made in Mod v1.2
# ########################
# Updated for compatibility with Stellaris update v3.8.4

# Changes made in Mod v1.1
# ########################
# None
# Compatibility confirmed for Stellaris update v3.6.1

# Changes made in Mod v1.0
# ########################
# Changed the fallen empire nano-forge and affluence center buildings to be more efficient and maybe worth keeping.
# Adds lord commander job to the toxic god "order's castle", minor knight's keep buildings.