Stellaris

Stellaris

Progenitor Origin Tweaks [latest]
Ergebnisse 1–7 von 7
Update: 21. Jun. 2024 um 17:55
von Suzarr

# Changes made in Mod v1.8
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# None
# Compatibility confirmed for Stellaris v3.12.5

Update: 14. Jun. 2024 um 13:16
von Suzarr

# Changes made in Mod v1.7
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# Compatibility confirmed for Stellaris v3.12.4
# Fixed devouring swarm progenitor subjects and overlords having -1000 opinion modifiers towards each other.

Update: 30. Mai 2024 um 20:08
von Suzarr

# Changes made in Mod v1.6
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# Updated for compatibility with Stellaris v3.12.3
# Fixed a bug in v3.12.3: FE clinic buildings adding offspring drone jobs to regular hives, and no jobs at all to progenitor origin empires.

Update: 27. Mai 2024 um 21:56
von Suzarr

# Changes made in Mod v1.5
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# Updated for compatibility with Stellaris v3.12.2

Update: 21. Dez. 2023 um 15:38
von Suzarr

# Changes made in Mod v1.4
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# Updated for compatibility with Stellaris v3.10.4

Update: 15. Nov. 2023 um 17:07
von Suzarr

# Changes made in Mod v1.3
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# Updated for compatibility with Stellaris v3.9.3

Update: 20. Aug. 2023 um 20:21

First upload to Steam Workshop.

# Changes made in Mod v1.2
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# Updated for compatibility with Stellaris v3.8.4

# Changes made in Mod v1.1
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# Updated for compatibility with Stellaris v3.6.1
# Reverted the huge nerf to splinter hives done in v3.6.0 official: splinter hives will continue to NOT require >= 25 pops on the planet.
# Relocated Juggernaut Offspring Oversight aura to here from other mod. Fixed mod bug allowing non-progenitor empires to use it in designs (though it did not function).

# Changes made in Mod v1.0
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# Slightly reduced the penalty for progenitor hive fleets without an offspring ship, from -50% to -40%. (Effectively increases the aura boost from only 5% to 15%)
# Allows Devouring Swarms who take the progenitor origin to release sectors and retain vassals of their own species.