Space Engineers

Space Engineers

Arc Reactor Pack [DX-11 Ready]
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Uppdatering: 5 mar, 2024 @ 12:42

Arc Reactors Mod Pack Update Notes(Update: March 3/5/2024): Mod Update: Custom audio removal Update.
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=>Removed the custom audio from the reactors due to bugs with it that I cannot seem to fix.
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Uppdatering: 8 jan, 2021 @ 12:08

Arc Reactors Mod Pack Update Notes(Update: January 1/8/2021): Mod Update: Code Update.
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=>Added Block Variants data file so they show in one group on PC/Xbox now.
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Uppdatering: 9 okt, 2020 @ 13:54

Arc Reactors Mod Pack Update Notes(Update: October 10/9/2020): Mod Update: Script Update.
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=>Removed a code line in the Cubeblocks.sbc that caused them to burn fuel like crazy.

=>Removed the ResourceGroup.sbc so it doesn't cause any unforseen issues.
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Uppdatering: 8 okt, 2020 @ 18:05

Arc Reactors Mod Pack Update Notes(Update: October 10/8/2020): Mod Update: Script Update.
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=>Removed the Emissive control script temporarily.
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Uppdatering: 21 apr, 2019 @ 8:48

Arc Reactors Mod Pack Update Notes(Update: April 4/21/2019): Mod Update: Script Update.
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=>Updated DarkMist's Emissive Controls Script.
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Uppdatering: 9 mar, 2019 @ 10:28

Arc Reactors Mod Pack Update Notes(Update: March 3/9/2019): Mod Update: Script Update.
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=>Updated DarkMist's Emissive Controls Script.
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Uppdatering: 3 mar, 2019 @ 10:31

Arc Reactors Mod Pack Update Notes(Update: March 3/3/2019): Mod Update: Script Update.
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=>Updated DarkMist's Emissive Controls Script.
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Uppdatering: 13 jan, 2019 @ 16:20

Arc Reactors Mod Pack Update Notes(Update: January 1/13/2019): Block Addition Update
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=>Added DarkMist's awesome script allowing you to change the Emissive colors on the Arc Reactors to whatever color you want! :D
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Uppdatering: 13 aug, 2018 @ 15:24

Arc Reactors Mod Pack Update Notes(Update: August 8/13/2018): Block Addition Update
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=>Fixed the broken Max Power Output values for Small/Large ship X20,X50,X100 they now are correct.
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Uppdatering: 3 aug, 2018 @ 10:15

Arc Reactors Mod Pack Update Notes(Update: August 8/3/2017): Block Addition Update
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=>Added the New X50's to Blueprint Classes.sbc.(whoops)

=>Added the New X50's to Block Categories.sbc.(whoops)
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