Serious Sam 3: BFE

Serious Sam 3: BFE

Fatum's World
Viser 1-10 af 11 forekomster
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Opdatering: 20. aug. 2016 kl. 7:33

Versus Update

  • Added versus game mode
  • Fixed seasons config scripts
  • Reduced fall damage in wild west
  • Single player is now a bit easier

Opdatering: 26. dec. 2015 kl. 6:42

Christmas Update

  • Added new level - lake
  • Gifts and other xmas decorations appear if current season is christmas
  • Santa appears above the lake on 24th, 25th and 26th December
  • Added missing spectator cameras to cemetery
  • Added config script - you can change seasons and level order just by modifying this file

Opdatering: 3. nov. 2015 kl. 5:40

Halloween update fix

  • More jack-o'-lanterns
  • Body parts only available in campaign mode (single palyer or coop)
  • Secret boss is now killable in singleplayer
  • Easier second phase at secret boss fight
  • Fixed script crash when secret boss dies

Opdatering: 31. okt. 2015 kl. 7:41

Halloween Update

  • Added new level - cemetery
  • Jack-o'-lanterns appear in cemetery if current season is halloween
  • You can collect 6 body parts and create a special 7smoke monster in campaign mode if current season is halloween

Oak
  • Added tree trunks

Church
  • Now using original candle model from SSHD
  • Added normal map to entrance door

Boss
  • Kickable skulls on the ground
  • Boss health bar now updates continuously instead of only updating when a crystal is destroyed

Opdatering: 5. sep. 2015 kl. 10:00

Summer update fix

  • Fixed some script errors
  • Optimised scripts
  • Fixed players teleporting back to wild west town from train
  • Added more barriers

Opdatering: 30. aug. 2015 kl. 5:59

Summer Update

  • Music won't restart after respawn (except at boss)
  • Reworked spawning
  • Extra lives in coin-op
  • Fatum easter egg on every level
  • Added new level - wild west

Ship
  • Slightly bigger ship
  • Ammo in crates

Oak
  • Improved tree model
  • Better grass texture
  • Dirt roads
  • Puddles
  • Axe instead of hammer
  • Lightning visible for clients too

Church
  • Road to entrance
  • Added stains texture

Boss
  • Reuleaux triangle shaped room
  • Reworked boss fight
  • Health bar and icons
  • Ammo dispensers
  • Campaign ending

Opdatering: 30. jan. 2015 kl. 8:40

  • Added boxes to the ship
  • Added some more enemies
  • Tweakings on enemies
  • Delay in boss room

Opdatering: 13. nov. 2014 kl. 9:39

Fixed lag issues, mainly at the tree

  • Most of the ammo and health items no longer respawn

Opdatering: 28. aug. 2014 kl. 2:32

Added a credits room. You respawn there in coop mode when the world collapses.

Opdatering: 25. aug. 2014 kl. 8:39

Added more enemies

  • Increased the number of enemies with a few in general
  • More enemies spawn if player count is high enough
  • Difficulty is still not too hard and I don't want it to be. If you want more enemies download the enemy multiplier mod
Added campaign mode
  • The map is no longer survival-only, it's available as a single player and coop campaign too
  • Some bugs may occur in campaign mode (e.g. the music restarts at respawning or loading back a save)
Bug fixes
  • The small doors in the church are no longer climbable
  • Someone got stuck in one of the candles in the church. I tried to fix it but meh.
  • Added extra detectors. If someone is not at the right location then he'll be teleported away.
  • Swapped an omni light with a fast light (hopefully this adds some extra fps to some people)