Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Modern Conflict
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更新于:2023 年 8 月 30 日 下午 8:22

- added localization for weapons/ammo
- fixed autocannons being op against armor
- fixed 12.7/14.5mm mg penning certain tanks
- fixed late russian doctrine localization
- shrunk the engine hitbox for t90a (was getting penned by small caliber weapons)

更新于:2023 年 8 月 30 日 上午 8:04

- fixed at/corpsman missing from marines squads

更新于:2023 年 8 月 29 日 下午 9:35

- added AT units to usmc
- added desert camo for all usa soldiers
- added new 2500x2500 map Syria 4v4 to battlezones (will get revamped when new liberation dlc comes out)
- added new 2500x2500 map Ukraine 4v4 to battlezones (getting revamped by FRANKTHETANK)
- re balanced conquest (again) id like some more feedback with this, ill change it as many times as i need to
- changed (late) usmc helmets

更新于:2023 年 8 月 28 日 下午 1:29

Big Update

- added modern entities for the editor (big thanks to Frank The Tank)
- started adding maps from my CTA mod (editor use only for now)
- fixed .50cal not reloading on abrams

Eventually this mod will get compressed down in size, so just bare with me. I know 40gb is a lot.

更新于:2023 年 8 月 28 日 上午 7:55

- decreased accuracy (hardly noticeable, dont worry)
- updated to new version of GOH

更新于:2023 年 8 月 27 日 下午 8:17

- changed editor loading screen

更新于:2023 年 8 月 27 日 下午 3:11

- added new background
- added new background music (old mw2 main menu theme)
- added new loading screen music/sound (bf3 sounds)

更新于:2023 年 8 月 27 日 上午 9:24

- lowered time it takes for enemy to spawn in waves in conquest to 2-3 mins (was 3-5)
- increased the amount of units a wave can send in conquest to 3-5 (was 1-3)

更新于:2023 年 8 月 26 日 下午 1:21

- fixed helis not being spotted

更新于:2023 年 8 月 26 日 下午 12:09

- balanced out conquest a bit, and reduced MP and CP for enemies (this still may be to high, will need feedback)
- enemies will now wait 2-4 minutes before spawning units when defending (player's attacking missions)
- fixed autocannons not having any pen power after a short distance
- attempted fix for wrong defenders spawning #2
- possible fix for helis not being spotted