Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Modern Conflict
正在显示第 51 - 60 项,共 688 项条目
< 1 ... 4  5  6  7  8 ... 69 >
更新于:8 月 19 日 下午 3:20
作者:That207Guy

- patch

更新于:8 月 19 日 下午 3:15
作者:That207Guy

- fixed all missing volumes on all helicopters

New thickness values for all helis

Body: 40mm
Windows: 25mm
Engines: 20mm

更新于:8 月 18 日 下午 9:07
作者:That207Guy

- added "3v3 Bamyan" to battle zones

更新于:8 月 13 日 下午 7:51
作者:That207Guy

- patch

更新于:8 月 13 日 下午 4:25
作者:That207Guy

- fixed m270 crash from last update
- reworked "top-down" javelin/hj12 (no longer guided, but AI can now use these and has a better/faster missile speed)

更新于:8 月 13 日 上午 5:33
作者:Murasaki

Reverse Patch

更新于:8 月 12 日 下午 6:44
作者:That207Guy

- added "3v3 EMD Shangri-La" map to battle zones (@El Matador Del Mar 's "Asia" map, big thanks to him for making it)
- tweaked all artillery 3rd person views

更新于:8 月 11 日 下午 5:15
作者:That207Guy

- leopard 1 fix

更新于:8 月 9 日 上午 8:34
作者:That207Guy

- couple bug fixes

更新于:8 月 8 日 下午 8:29
作者:That207Guy

- added in a "hull" or "body" integrity value for all vehicles

This basically just makes APFSDS unable to "1 shot kill" vehicles without hitting any vital internal parts. So if a dart goes through only the hull while missing crew or ammo/fuel, the penetration "value" will be subtracted from the hull's integrity. This will cause a small amount of damage each time it penetrates, until finally after multiple shots, is damaged to much and the crew will bail.

Heavier vehicles like mbts and other tanks get the most hull integrity, while smaller and lightly armored vehicles get less.