Kenshi
MEGA Item Integration Patch (For the Kaizo/UWE+ Modpack)
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更新于:11 月 30 日 上午 11:13
作者:Anrhaa

Initial edits for compatibility with Side Quest's research categories.

更新于:11 月 30 日 上午 6:36
作者:Anrhaa

UWE

Factions:
+ 'Thieves Guild' squad template: Increased vendors fill total amount to 60 (up from 30).
+ 'Thieves Guild' squad template: Increased robotics levels to STANDARD (up from cheap).
+ 'Thieves Guild (BC)' squad template:
+ 'Thieves Guild human' squad template: Increased vendors fill total amount to 60 (up from 15).
+ 'Thieves Guild human' squad template: Increased robotics levels to STANDARD (up from cheap).

+ 'Thieves Guild (BC)' squad template: Increased vendors fill total amount to 60 (up from 15).
+ 'Thieves Guild (BC)' squad template: Increased robotics levels to STANDARD (up from cheap).
+ 'Thieves Guild (BC)' squad template: Added 'shinobi thief guild spectral' vendor list.


+ 'Thieves Guild (malnourished)' squad template: Increased vendors fill total amount to 60 (up from 20).
+ 'Thieves Guild (malnourished)' squad template: Increased crossbow and robotics levels to STANDARD (up from cheap).
+ 'Thieves Guild (override)' squad template: Increased vendors fill total amount to 60 (up from 12).
+ 'Thieves Guild (override)' squad template: Increased crossbow and robotics levels to STANDARD (up from cheap).
+ 'Thieves Guild (override)' squad template: Added 'shinobi thief guild spectral' vendor list.

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Kaizo

Factions:
+ 'Thieves Guild' squad template: Removed 'Bar' and 'Narcotics' vendor lists, since UWE's 'Vendor Refresh List' already takes care of that.

更新于:11 月 29 日 下午 3:52
作者:Anrhaa

Vanilla:

AI Packages:
+ addon- get rid of intruders: Changed all task weight to 0.
+ hang out in a bar: Changed 'Patrol hometown (fluff)' and 'Shopping' time to 8-20 (down from 6-23). So affected characters are a bit more likely to be found at bars.

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Unofficial Patches for Kenshi

AI Packages:
+ At home nest -human: Removed 1 'splint' task already added by UWE.
+ 'building resident, workers2 and guards1': Removed 1 'splint' task already added by UWE.
+ Civilian: Removed 'splint' task already added by UWE.
+ Guard town: Removed 'splint' task already added by UWE.
+ hang out in a bar: Removed 'splint' task already added by UWE.
+ Hospital: Removed 'splint' task already added by UWE.
+ 'Patrol map (short range)': Removed 'splint' task already added by UWE.
+ 'Patrol map (short range) antislave': Removed 'splint' task already added by UWE.
+ 'Patrol map (short range) LOOTING': Removed 'splint' task already added by UWE.
+ 'Patrol map: Neutral (new) (short range)': Removed 'splint' task already added by UWE.
+ Squatters: Removed 'splint' task already added by UWE.
+ throne room / king: Removed 'splint' task already added by UWE.
+ Wandering from town to town: Removed 'splint' task already added by UWE.

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Kaizo

AI Packages:
+ 'addon- get rid of intruders': Changed weight of all task to 0. So it works better with UWE.
+ 'Patrol map (short range)': Reverted changes to all 'Patrol', 'Medic' and 'Follow leader' tasks back to 0. Set all 'Squad2 AI Goals' task weight to 0. So it works better with UWE.
+ 'Patrol map (short range) LOOTING': Reverted changes to all 'Patrol', 'Medic' and 'Follow leader' tasks back to 0. Set all 'Squad2 AI Goals' task weight to 0. So it works better with UWE.
+ 'Patrol map (short range) running': Reverted changes to all 'Patrol', 'Medic' and 'Follow leader' tasks back to 0. Set all 'Squad2 AI Goals' task weight to 0. So it works better with UWE.

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UWE

AI Packages:
+'Guard military patrol base': Increased 'Put carried dude down when they can walk' and 'Corpse disposal or Dead guys go in the pot' task weight to 10 (up from 0). So Guards are less likely to carry bodies eternally.

更新于:11 月 29 日 下午 1:49
作者:Anrhaa

Towns:
+ Flats Lagoon: Reduced 'town radius mult' to 0.3 (down from 1). Moved town center to better fit the new reduced town radius (leveldata).

Part of the town still refuse to stay at the Town, but at least they're at the stairs, closer.
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The Leviathan Ronin

Factions:
+ Cult of Fluorite: Set the same 'armour vendor quality' chance as 'Levi Ronin' faction. Basically, better armor at stores.
+ 'Fluorite' trade culture: Added 'Raw Prime Meat'.
+ 'Levi' trade culture: Added 'Raw Prime Meat'.

Towns:
+ Fluorite Armorer: Added 'armor vendor ronin/tech hunter' vendor list.
+ Fluorite Armorer: Reduced 'Fluorite Armorer' vendor list chance to 50% (down from 100%).
+ Fluorite Police: Added 'Minor Faction Bounty Captain' Dialogue Leader.
+ Levi Armorer: Added 'armor vendor ronin/tech hunter' vendor list.
+ Levi Armorer: Reduced 'Levi Armorer' vendor list chance to 50% (down from 100%).
+ Levi Police Station Tower: Added 'Minor Faction Bounty Captain' Dialogue Leader.

Basically, They now have someone to turn bounties and their armor stores have lot's of new stuff for sale.

更新于:11 月 27 日 下午 7:48
作者:Anrhaa

Merged NullifiedUser's 'Hive Cybernetics Moved Eternal Laboratory Buildings' mod.

更新于:11 月 27 日 上午 11:39
作者:Anrhaa

Robotics Limb Base Skeletons:

Races:

+ ILA-M MKI: Added UWE's severed skeleton legs.
+ ILA-M MKII: Added UWE's severed skeleton legs.
+ ILA-M MKIII: Added UWE's severed skeleton legs.
+ KLR-M MKI: Added UWE's severed skeleton legs.
+ KLR-M MKII: Added UWE's severed skeleton legs.
+ KLR-M MKIII: Added UWE's severed skeleton legs.
+ SL-M MKI: Added UWE's severed skeleton arms.
+ SL-M MKII: Added UWE's severed skeleton arms.
+ SL-M MKIII: Added UWE's severed skeleton arms.
+ ST-M MKI: Added UWE's severed skeleton arms.
+ ST-M MKII: Added UWE's severed skeleton arms.
+ ST-M MKIII: Added UWE's severed skeleton arms.

更新于:11 月 26 日 上午 10:24
作者:Anrhaa

Animals, Animals, All Kinds of Animals

Buildings:
+ Animal Pole: Set building category to 'CAMPING' and building group to 'Defence: Animal Pole'.

Items:
+ Animal Backpack [Bovidae]: Tweaked stats to be the same as UWE's goat backpack.
+ Animal Backpack [Canine]: Tweaked stats to be the same as UWE's bonedog backpack.
+ Animal Backpack [Skimmer]: Tweaked stats to be the same as UWE's skimmer backpack.

Races:
+ Adjusted all animal portraits.
+ Lizard Bird: Added 'get out of bed when in trouble' AI Goal.
+ Larval Skimmer: Added 'get out of bed when in trouble' AI Goal.
+ Antelope: Added 'get out of bed when in trouble' AI Goal.
+ Beak Thing Bot: Added 'get out of bed when in trouble' AI Goal.
+ Winged Beak Ogre: Added 'get out of bed when in trouble' AI Goal.
+ Skimmer Nymph: Added 'get out of bed when in trouble' AI Goal.

Animals:
+ Increased animal internal storage to 10x10 so there is room for all their new death items.
+ Gave animal the relevant body parts from 'Gastronom', UWE, 'BBgoat's Beastforge' and 'Animal Variety' (Wool and Raw Prime Meat).
+ Antelope: Replaced '_duck type weapon' with Symbiosis '_goat type weapon' natural weapon.
+ Pack Antelope: Replaced '_duck type weapon' with Symbiosis '_goat type weapon' natural weapon.
+ Pack Bonedog: Added UWE's 'Bonedog (black)', 'Bonedog (darkbrown)', 'Bonedog (white)', 'Bonedog (yellow)' as potential races.
+ Pack Bonedog: Added Symbiosis 'Bonedog' stats.

Factions:
+ 'LizardBirb' squad template: Changed faction from 'Wildlife' to 'Drifters'.
+ 'LizardBirb' squad template: Added to (almost) all 'Catun', 'Clownsteady', 'Drifter's Last' and 'Mourn' town overrides.
+ 'Merchant Nomads Exotic Animals' squad template: Replaced 'Pack Cage Beast' with UWE's.

更新于:11 月 26 日 上午 7:57
作者:Anrhaa

Removed free grand fish

更新于:11 月 26 日 上午 7:34
作者:Anrhaa

Radiant New Animal Subspecies

Towns:
+ Nest of Iridescent Beak Things: Removed 'Beak Thing Egg' debris. Added 'Beak Thing Eggs' loot spawns.
+ Seaweed Crab Nest: Removed 'Crab Egg' debris. Added 'Crab Eggs' and 'Animal Chitin' loot spawns.
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TIHYD_ZOO

Towns:
+ Fiddler Crab Nest: Removed 'Crab Egg' debris. Added 'Crab Eggs' and 'Animal Chitin' loot spawns.
+ Spider Crab Nest: Removed 'Crab Egg' debris. Added 'Crab Eggs' and 'Animal Chitin' loot spawns.

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Great Beak Things

Towns:
+ Nest of Great Beak Things: Removed 'Beak Thing Egg' debris. Added 'Beak Thing Eggs' loot spawns.

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Animal Variety

Towns:
+ Dwarf Crab nest: Removed 'Dwarf Crab Egg' debris. Added 'Crab Eggs' and 'Animal Chitin' loot spawns.
+ Nest of Bush Things: Removed 'Bush Thing Egg' debris. Added 'Beak Thing Eggs' loot spawns.

更新于:11 月 25 日 下午 4:20
作者:Anrhaa

Merged in all changes from TIHYD_ZOO LITE