Teardown

Teardown

ExoMech
Visar 21–30 av 33 poster
< 1  2  3  4 >
Uppdatering: 6 aug, 2023 @ 4:51

slight model reskin
config file added with a few settings (separated from mech type settings)
slightly adjusted step animation

Uppdatering: 5 aug, 2023 @ 8:45

Holds arms for a bit before relaxing them

Uppdatering: 5 aug, 2023 @ 8:30

higher jump
longer steps
fixed bug with moving faster on diagonals
Not relaxing arm while holding something

Uppdatering: 5 aug, 2023 @ 1:10

Further reduced punch force

Uppdatering: 4 aug, 2023 @ 14:06

Bit more reliable impulse characteristics with punches and hammers (fewer too weak or too strong)

Uppdatering: 4 aug, 2023 @ 13:25

Fixed a bug with torso movement
meaning twists more from the hip when punching
also adjusted punches to be more straight and slightly cut back on power as it became a bit much

Uppdatering: 4 aug, 2023 @ 10:48

Slightly more stable first person.

Uppdatering: 2 aug, 2023 @ 11:33

change in visibility

Uppdatering: 30 jul, 2023 @ 14:17

Removed unnecessary sound files
slightly louder steps
grabbing sound

Uppdatering: 30 jul, 2023 @ 13:46

Previous update is caused a bug with throwing and applied a specific fix (and hoping nothing else is broken)