Barotrauma
Retalented
Wyświetlanie 1-10 z 206 pozycji
< 1  2  3 ... 21 >
Aktualizacja: 5 października o godz. 13:14
twórca: Racc

=Updated blueprints to the variants used by the game currently. Updated spawn chances for items to only spawn in those cursed Engineering Cabinets, added them to stores for specific factions

=For those that read these patch notes - I'm looking for a russian translator cuz my previous one got lazy lol

Aktualizacja: 13 sierpnia o godz. 2:35
twórca: Racc

=Cleaver can now give more meat from very big creatures
=Fixed all talents that buff onboard devices not giving the buffs due to the new games solution to make these talents possible

Aktualizacja: 3 sierpnia o godz. 11:49
twórca: Racc

=Fixed Heavy Lifting for Mechanic causing errors

Aktualizacja: 31 lipca o godz. 7:12
twórca: Racc

=Fixed Meat never giving Unidentified Genes

Aktualizacja: 31 lipca o godz. 7:01
twórca: Racc

Notable changes:
=Added Fabricator Access PDA (recipe unlocked by Quartermaster)
=Removed decreased vitality for Quartermaster
=Redone the whole meat cleaver system for the medic from the base, now includes husk species/whatever you want to call those : )
=Buffed Makeshift Pistols fire rate, accuracy and reduced dual wield penalties greatly
=Buffed Swole and Example of Health due to the (silent?) removal of increased vitality that used to be given by default to Medical Doctors and Security Officers
=Buffed some Quartermaster, Mechanic and Engineer talents
=Fixed bots not caring about White Phosphorus due to the Vanilla treatment mechanics - if it's not of 10 strength then bots wouldn't have healed it and it still did damage

Smaller changes:
=Lowered Flamers chance to start fires with the Incendium Tank
=Safety Harness can now fit in your hotbar (again) - reason: body armor should be more punishing to carry around than this logistics item
=Moved around some of the Quartermaster talents
= >:) fixed clown and cultist clothes fitting in the hotbar
=Meat Cleaver when hitting robots gives Alien Plate instead of Alien Circuitry

Aktualizacja: 26 lipca o godz. 3:19
twórca: Racc

=Made Flamer less busted, now sets targets on fire more than does direct damage, still very deadly
=Implemented Vanilla Rifle Scope fitting into the flashlight slot on the Rifle
=Fixed Sleeping being treatable at the Outpost Doctor

Aktualizacja: 24 lipca o godz. 12:48
twórca: Racc

=Fixed a spelling mistake
=Updated russian localization

Aktualizacja: 24 lipca o godz. 10:21
twórca: Racc

=Fixed some spelling mistakes
=Chaned prodigy to give pistol crafting quaity to all crew
=Added orders to bunks
=Fixed bunks having outdated limb & character controllers

Aktualizacja: 24 lipca o godz. 7:02
twórca: Racc

=Lowered memory usage related to using instruments
=Patched out a few debug notices about sprite resolutions

Aktualizacja: 30 maja o godz. 15:00
twórca: Racc

=Added a flashlight slot to the Machnepistol
=Added the always-on light to Cargo Scooter
=Unlimited Power now gives +1 Battery Cell crafting quality to all crew members
=Fixed Nuclear Option (engineer) talent having a broken description