NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

Operation: Burning Lance
Hiển thị 31-40 trong 95 mục
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Cập nhật: 13 Thg06, 2024 @ 10:35am
bởi Kylelck

0.69b

Global:
- Fixed all OBL mines from being immune to comms jamming except biomatter
- Mines should no longer det on terrain
- Fixed mines from being immune to radar jamming when activated

Aeveria:
- Fixed ranger bottom thruster VFX being misaligned.

Biomatter:
- Added Spore Birther
- Added Spore Whiner
- Cyst speed increased from 42m/s to 43.5m/s
- Boil Speed increased from 35m/s to 36.5m/s

Margan:
- Holy max speed increased to 420m/s
- Shock ammo no longer overpens
- Added energy recycle time buffs to margan EREGs (I swear nothing wrong could happen)
- Reduced Stormfire autoloader to 14
- Reduced crit chance increase debuff on crystal components
- Reduced crew reqs for crystal heatsinks

Zaretian:
- Increased compounding cost multiplier for the pulse jammer from 3 -> 4.5

Cập nhật: 28 Thg05, 2024 @ 7:05pm
bởi Kylelck

0.69a

- Fixed Maledictarius missing screenshot
- Fixed Kentauri Rock (Night) being Daytime

Cập nhật: 28 Thg05, 2024 @ 6:37pm
bởi Kylelck

0.69 (Nice)

Updated to latest patch 0.3.2

Global:
- Maps now use the new addressable system
- All bundles went through a more aggressive memory optimization pass
- All rockets/turrets now follow stock changes
- Increased Large Rapid DC Locker HP to 200
- 20mm turrets point cost increased by 5
- Redid scripts to be able to handle animated warp out effects that aren't tuned for gameplay

Biomatter:
- Biomatter no longer play Evac sirens when disabled, will spew red blood when dead instead of oil clouds
- Biomatter DC HP follows stock

Margan:
- Serenade Comms jammer FOV increased from 22 degrees to 26 degrees
- Plasma Ampoules should no longer overpen anymore

Zaretian:
- Onslaught gains slight improvement in Linear/Angular thrust and has a hull modifier bonus to track accuracy
- Hatred point cost reduced to 90
- Subjugator loses 2 frontal C1 mounts, point cost reduced to 590
- Added Pattern 97 "Delulu" Omni Illuminator

Cập nhật: 29 Thg04, 2024 @ 9:30am
bởi Kylelck

0.68

Global:
- Fixed Zaretians not having the new VFX

Cập nhật: 29 Thg04, 2024 @ 9:02am
bởi Kylelck

- Optimized Bundles for slight memory savings

Cập nhật: 29 Thg04, 2024 @ 8:48am
bởi Kylelck

**0.67**

Operation: Burning In

Global:
- Redid burn in sequence for all OBL factions (Minor Incompatibility with the Fly Forward mod, ships will fly backwards if Fly Forward is loaded)

Biomatter:
- Redid damage textures for biomatter ships

Margan:
- Purifier point cost increased to 1800

Maps:
- Added 8p Valkoro Base (Not for weak computers, also if you want to know why it's released blame zopto, he gave me dollaridoos for this laggy map)

Cập nhật: 18 Thg04, 2024 @ 9:20pm
bởi Kylelck

0.66

Global:
- Attempted Fix for Engine trails still showing up even when engine is destroyed.
- Increased Functioning Thresholds of all LR Beams (So they can't fire if they take too much damage faster).
- Slight beam uptime reduction on the heavy LR beam archetype.

Aeveria:
- Slightly reduced Guardian Angular Thrust.

Diabloian:
- Fixed C2 250mm not affected by GPC

Margan:
- Attempted fix for Oblivion Beam aiming
- Increased LT for Tempest Drives
- Changed Balefire FCR to be a C2 mount
- Reduced cost and changed Aurora signature booster to C1 and 10 points

Zaretian:
- Fixed Mount 8 on Oppressors not showing up



Cập nhật: 6 Thg04, 2024 @ 10:09pm
bởi Kylelck

0.65

General:
- Updated damage effects
- Updated afterburner effects for ships
- RPF VFX optimization
- Slight overall impact VFX optimizations
- Updated Engine VFX

Aeveria:
- Slightly improved Tsunami Maneuverability
- Fixed missing module on dc board for arcadia
- Updated Ships with minor blinky lights (Womp Womp)

Diabloians:
- Hammer internal density reduced from 0.9 to 0.8

Biomatter:
- Manuever drives HP increase and point decrease

Margan:
- Oblivion beam damage hull modifier increased to 25% from 10%
- Holy Acolyte Reload hull modifier increased to 20% from 10%
- Revelation 3 C3s mounts changed to C3 Deep Mounts
- Absolution Hull cost reduced from 230 to 200
- Harbinger Hull cost reduced from 75 to 70
- Discord Hull cost reduced from 480 to 450
- Transcendence hull cost reduced from 770 to 720
- Revenant hull cost reduced from 360 to 350
- Acolyte point cost reduced to 65
- Orion Absolution base speed increased from 28m/s to 28.5m/s
- Orion Stormwind linear thrust and angular thrust slightly increased
- Orion Transcendence base speed increased from 15m/s to 15.5m/s
- Holy Transcendence and Revelation base speed increased by 1m/s
- Orion Oblivion base speed increased from 17m/s to 18m/s
- Storm missile warhead damage increased, damage per ray increased from 10 to 25
- Fixed oversized VFX on Orion Omen braking thruster
- Fixed engine sparks spawning on margan ships when burning in
- Updated VFX for muzzle flashes to purple
- C2 CIWS ROF changed from 80 to 120
- C2 CIWS Accuracy reduced from 0.15 to 0.2
- C2 CIWS point cost dropped to 15
- 20mm crystal shards now cost 1 point per 6000 instead of 2000 (Adjustments to compensate for harder to use 20mm on Margan ships)
- Revenant beam damage hull bonus removed, replaced with 15% energy reload
- Discord gets a 20% beam uptime modifier
- Revelation gets a 15% beam damage bonus
- Minor increase to Oblivion Angular Thrust (Oblivion Buff)
- Tempest drive HP increase and point decrease to 20

**Zaretians**:
- Fixed missing spikes on galaxy
- Decoy torpedoes now get 2s prog time instead of 20s

Cập nhật: 17 Thg03, 2024 @ 11:15pm
bởi Kylelck

0.64

Biomatter:
- Increased identification difficulty from 300 -> 360

Diabloian
- Scattergun reload increased to 20s, armor pen reduced to 25cm
- Slight reduction in workspeed and DC team move speed for hammer/voulge/maul

Margan:
- Reverted crystal warheads to pre 0.6.
- Oblivion, Harbinger, Orion Harbinger, Orion Oblivion, Discord, Revenant got slight 0.5m/s - 1.5m/s speed increases.
- Holy absolution armor increased from 27cm -> 29cm
- Orion absolution speed increased from 27.5m/s to 28m/s
- Armor pen for 250/450 crystal ammo slightly increased
- Holy Oblivion/Revenant/Discord gain a slight beam damage percentage increase hull mod
- Orion Lightning/shock ammo gain a slight increase in armor strip and strip radius
- Margan Crystal Infestations now proc their DOT faster, from 22.5s to 20s, now has 75% to spread every 20s from 50% to spread every 25 s
- Discord DR increased to 35% from 32.5%
- Reduced sig bloom on plasma cannons.
- Orion stormbreakers reworked to function like their spinal counterparts.
- Revenant base cost reduced from 400 to 360

Zaretian:
- Annihilator base speed increased by 50m/s across the board, maneuverability also increased.

Cập nhật: 10 Thg03, 2024 @ 4:50am
bởi Kylelck

0.63

- Fixed an issue causing a bundle to eat more memory then intended