NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

Operation: Burning Lance
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Uppdatering: 28 jun @ 21:42

Uppdatering: 28 jun @ 21:40

Uppdatering: 5 jun @ 20:49

Uppdatering: 5 jun @ 20:06

Uppdatering: 5 jun @ 20:05

Uppdatering: 10 apr @ 5:35

Uppdatering: 26 feb @ 19:27

0.75D

- Adjusted Stormlords/Gunships/LF Evasion Rules
- Reduced spook and diviner radar sigs
- Reduced LF health/ammo pool
- Increased Haphazard Negative Modifiers
- Fixed Scattergun attempting to fire through obstacles
- Razik having double the intended ROF on 34mm
- Fixed missing guardian component 9 on DC Boards
- Updated Name/Stats of SEWACS radar package
- Reduced Bravado weapon ranges from 5.2km to 4.8km

Uppdatering: 22 feb @ 21:29

0.75C

- Removed BSHRT from rapier
- Reduced rapier traverse
- Reduced Razik Speed
- Fixed uneven mass on Razik fuel pods
- Fixed Missing Repair Slots on Skybound, Skybound MK2, Router
- Slightly increased collision radius on craft 20mm equivalents
- Reduced structure HP on fleet carriers
- Reduced Photon Laser ROF to 25 RPS
- Fixed Tanto's always drawing power instead of only drawing when firing

Uppdatering: 21 feb @ 18:47

0.75B
- Fixed Annihilators having terminals
- Fixed Command being placed at the last of the hull list

Uppdatering: 21 feb @ 3:36

0.75A

- Fixed offset exohull rear hangar
- Fixed duplicate network keys
- Fixed some wrong descriptions